With Mask Income being separated from TP-Gain you can literally build 1 Thief and warehouse capacities and have the same Mask Income like if you were actually playing the game. Thats just lazy balancing.
If i get double the amount of Thiefs I would expect an increase in Mask income. Not some static mask every 4 minutes. Then whats the point of getting thieves then?
I understand your point, hoping that the system I'm working on will be much better for idlemon II. I did add a completion reward of xp when you challenge any battle that is more than 1 and defeat all of the battles you're rewarded with bonus xp. Hope this helps
Wait 4 hours for your mediocre PVP reward or PAY.
Wait 4 min to make ONE step, or PAY.
Battles are repetetive and boring, I think you missed out on the strategy part of RTS.
The small Viewarea and the rotating camera makes moving over the map annoying.
Overall you can clearly see, that instead giving Players Content to work with and a fun Game experience, the developers focus is purely on making money. Keep your "8 Days Time Limited New Player Deal" and put it where the sun doesnt shine and I will spent my money on a Game that deserves it.
PvP chests are now 3 hours, we have removed energy from the game, we are continuing to develop battle, made changes to towers and layout, we have increased resolution and size of the game, thanks for the feedback
"-You need to be at least 100 level for use prestige." ... ehm no i dont.
"Clicking now provides multiple upgrades in the skill tree" ... no it doesnt...
Did you upload these changes?
So it takes 1 Billion hits to kill a crystal... My crystal is in such a shitty position that it gets hit once every 10-15 seconds... at this rate it would take 317 Years until it is destroyed.... please balance this properly
Please make an Indicator of how much health is left on the Crystal. Also the Crystal vanishes once you go to Menu. Please fix that. Factory is still buggy, once you wait a while after you reset, you have to reset it again if you want to upgrade it.
Another Bug: When you set draw from gallery, you have to paint the picture WITHOUT your extra Skillpoints. Same issue when autobuyer doesnt have enough Inspiration to draw a new Picture and you try to draw a new Picture once u have the Inspiration.
wow since the last update (gold fix, i guess) I suddendly make 0 Progress now...the game was fun until then, but now its not progressing fast enough...
I understand your point, hoping that the system I'm working on will be much better for idlemon II. I did add a completion reward of xp when you challenge any battle that is more than 1 and defeat all of the battles you're rewarded with bonus xp. Hope this helps