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Game comments and reviews
Apr. 30, 2015
Even with near a dozen various powerups, I still can't finish this. It doesn't help when a single map eats all my specials and doesn't give me the ONE tile I need >:(
Feb. 28, 2015
I don't like that 'x' is used to sell the towers. I usually interpret 'x' as being an exit button.
Jan. 21, 2015
I have to disagree with this being the "friendliest F2P game" on this site. It's obvious that IF the top players have not payed in to it, they've played it for so long there's little hope of me catching up to them. 2/5 for the heavy RNG elements.
Dec. 13, 2014
I liked the game, but some of the boss or mini-boss fights have kind of a ridiculously high difficulty curve :/
Developer Reply
I was afraid they were too easy. :o
Oct. 10, 2014
Only started playing, but this is a great game, with an awesome old-school Diablo feel. Nice work.
Jun. 27, 2014
Pros: unique gameplay, fun costumes, killing foxes. Cons: memory leaks, jump/combat mechanic a bit broken (had to restart many times due to only half of my party being on the same level).
Jun. 01, 2014
Sheesh, Mausland games are so annoying!!
Apr. 26, 2014
There needs to be some way to upgrade yourself beyond just finding weapons. Seems like the zombies magically get stronger, even in very low-population areas, but I'm stuck with the same old junk. Besides that, I get to retry...but with whatever lived through the last mission. That's not really RETRYING, that's more like punishment for losing.
Nov. 13, 2013
I might be more helpful to have the map-givers in areas closer to the start of the level, instead of the rooms furthest out.
Sep. 23, 2013
Kudos to the developer - this is an awesome game. Simple but engaging, the music is great, the riddles aren't ridiculously impossible to understand, and it allows you to move at a comfortable pace. Overall a great game!
Aug. 06, 2013
I'm happy to see some extra levels after the game has been completed, but most of the challenge missions seem to be blind luck, and don't require any particular skill. Rather, they depend on the random bombing runs or a "luck-of-the-draw" AI move.
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