This is my favorite game on Kong right now. But I definitely think it needs some rebalancing. Sorcerers are easily the worst class in the game, Rangers are gods. And itemization of clerics is almost non-existent.
Every time a sequel from a popular game comes out, there will be naysayers who complain that the older game offered richer, truer, purer, gameplay.
This time, its me who feels that way. STILL this is a 5 star game.
I love playing paladin. Its fun balancing damage dealing, damage prevention, and healing. Now every other class seems one dimensional and unenjoyable. Hopefully shaman will be introduced
Its pointless collecting character cards in a rock paper scissors match. I'm stuck with 3 characters that have no way of beating a specific character 90% of the time(who shall remained unamed). Change it to a character select with the ability to level up characers! This is not really a card game so stop treating it like one.
No. Knowing the odds of a lottery doesn't help you win. Knowing risks would improve your win/losing ratio ever so slightly. (10%?) Skill was the wrong word, strategy is better.
There is always a ~best~ move for the situation. Skill is knowing what that is. An unskilled player still has access to that move. Not knowing what it is can actually work in their favor. Your opponent can counter that. Prediction is deciding if its worth the risk. Theres a chance you can miss, critical, or proc a debuff. (probability)
60% prediction. 30% probability, 10% skill.
I'm sure you want to believe this is a game of intelligence and strategy, but common sense is all thats needed there. The other half is luck. Do you think being a genius would make you win at rock, paper, scissors? Now go check out how so many players have a 1:1 win/loss ratio.