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Mill_Wilkinson's Comments

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Crystal Story II

Play Crystal Story II

Nov. 17, 2013

Rating: 3

I think it'd be nice to see the level trees somewhere for contemplating the possible paths for the characters, speculate a good class combo and then build the char with a definite goal in mind instead of "D is attack, Lina is Speed etc." :)

Madness on Wheels

Play Madness on Wheels

Aug. 23, 2013

Rating: -1

No other issues but the freeze I have whenever I swing the mouse outside of the game-screen.

An Epic Minimal Adventure

Play An Epic Minimal Adventure

Aug. 07, 2013

Rating: 2

Best credits I've seen. :D Also, a nice game, two thumbs up. :D

The Most Wanted Bandito 2

Play The Most Wanted Bandito 2

Jul. 31, 2013

Rating: -1

I have the mouse-issue too, and it brought a few tight spots for me. Only died once due to not having the gatling, but once you got that, fun times! Clicking the mouse will give a faster fire rate on it, btw.

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Jul. 28, 2013

Rating: 23

I have a question: If I have a Redirect ability on my cactilla and the tremole gets hit with a water attack, does the damage transfer calculate cactilla's resistance to water or does it apply tremole's weakness?

The Bravest Hunter

Play The Bravest Hunter

Jun. 25, 2013

Rating: 0

I tried this, and some points I'd like to bring forward - I really like the feel of this game, it is on the fine line between martial and cute style, which suits it nicely. - The concept of "choose your encounter" is fun and left me thinking my options a few times. - The battles and animations were too slow for the general feel of tempo in this game. I don't know whether it is my computer or connection, but fighting two waves can take up three minutes, which seems too much for such a simple system as this one. -As much as I hate to admit this, I didn't buy my avatar any equipment before hopping inside a dungeon. If there was a note of this little detail somewhere, I missed it. :D I'd love to see this game up its tempo a bit, then it'd be solid gold.

NYC Mafiosi

Play NYC Mafiosi

Feb. 20, 2013

Rating: 3

Cutting down the slides whenever I've taken or lost an area would be nice, and a summary of smuggled goods rather than each import anounced separately. Animations should be optional to speed up the game. For me moving on the map was a bit stiff at the beginning. I liked the game, but as someone suggested, variable investment options would be nice, too. :)

Island Escape beta

Play Island Escape beta

Aug. 13, 2012

Rating: 1

I really enjoyed the game for the three minutes it actually was playable. My computer just doesn't seem to handle it that well, and the framerate drops to 3 per second immediately when there's some blob charging me. I really want to play this, but currently it is impossible. :\

Crystal Story

Play Crystal Story

Oct. 21, 2011

Rating: 5

At least in the beginning it is a good idea to have red weapons for everybody. At least until you find purple weapons that give both attack and magic for your spellcasters. Technique is to whack the grunts with raw power and save the magic for the bosses. This will, of course, become an obsolete technique after your spellcasters have beefed up their magic. + if you find this useful.

RPG Shooter: Starwish

Play RPG Shooter: Starwish

Jun. 29, 2011

Rating: 12

A beautiful work that should be held in high regard. The story develops nicely, but reached massive world-saving proportions a bit too fast in my opinion. Still, I felt strongly about the characters as they were lively and had a meaning other than offering a face for the different shops. The battles were nice, and often I found that by thinking and adjusting my mods was the key to victory. Still, I had a few close calls that made me cheer (and break one chair...) jubilantly when I pulled it off. This is most likely a game that will remain on my favourites. Kudos for pandaren-reference.

Eight Temples

Play Eight Temples

Apr. 15, 2011

Rating: 0

Perhaps a skill that would increase the chance of getting gemstones? Or the Crystalcraft ability to be able to rise the chance of getting them?

Eight Temples

Play Eight Temples

Apr. 13, 2011

Rating: 3

Good game, I've been looking for an RPG like this ever since I played Tales of Yendor III demo. :D One thing that picks me is that you can't reset your choices when placing ability and trait points. I had to remake my cleric twice because of a ill-placed int-point. It isn't a big deal, though. :) And, does the maker happen to be Finn? I couldn't help but notice Finnish names on the world map. :D

Gravitee Wars

Play Gravitee Wars

Mar. 30, 2011

Rating: -4

Sniper rifle is the bot all-time favourite.

The Devil's Trip

Play The Devil's Trip

Mar. 30, 2011

Rating: 12

Custom character-option and better translation could make this stand above the masses of games.

Pestilence Z

Play Pestilence Z

Mar. 15, 2011

Rating: -2

Please, have the tooltips disappear after, say, clicking on them. Add an option to quickly switch your choice of action. Awww, the vet doesn't see anything on his old days. That is the reason he can't hit well with firearms, yes? ;)

Lucky Tower

Play Lucky Tower

Jan. 08, 2011

Rating: 5

"I'm too handsome to die!"

Arkandian Crusade

Play Arkandian Crusade

Dec. 22, 2010

Rating: 9

This game has consumed only too much of my spare time. :D Some things that I'd like to see implemented: 1. The sewer thieves quest could be streamlined to something of an automated combat, so you wouldn't have to walk to them every time. This would speed things up. 2. In the loot screen, give an option to consume potions instead of just throwing them away. 3. A pop-up telling what each skill/weapon perk does when you scroll your mouse over the text. 4. Death should be loss of equipment, money and/or experience, not max HP. 5. Option to turn off combat animation to speed things up a little.

Lucky Tower

Play Lucky Tower

Nov. 07, 2010

Rating: 8

"My manly physique won't fit." "Slashy slashy!" "I'm too handsome to die...!" Just to quote a few, I'm laughing tears out playing this. XD

Spacecraft

Play Spacecraft

Oct. 31, 2010

Rating: -2

Good game, but the setup of Human-Biological-Advanced race got old after Starcraft. :) I love my missile frigates.

Monster Slayers

Play Monster Slayers

Oct. 16, 2010

Rating: 0

Epicness abound. Altough the story is a little lacking, I like this as a small snack to be enjoyed between some hard work. What I'd enjoy would be the ability to see what stats you would have if you upgraded your unit to a special one. Now I have to take longshots according to the small description given. 5 stars.

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