The mute music button isn't quite small enough, meaning there's a chance people might spot it and turn off the generic brainless music. Maybe you could reduce it to 3 pixels squared and have it move around the screen, changing it's colour to match it's surroundings.
Quit playing after swinging sword at boss for god knows how long, killing wave after wave of bad guys, not getting killed but only taking down boss by increments. It's worth bearing in mind that making teh bestest uber boss fight might be great fun for you, but it isn't for the player, and as we aren't getting played to play we'll most likely just bugger off and avoid anything else yo make for fear you'll shit the bed at the last hurdle.
Nice game at it's heart, but it has that "I has nice so gun so I can has win" ethic - I'm flying rings around people shooting the crap out them, then they just blast me to hell despite bouncing off walls and mostly missing - not sure I can be bothered to grind up the points for decent weapons, and there's not quite enough going on here to warrant buying shards. Definitely has potential though, and I love the soundtrack.
Nice game, the movement system reminds of full thrust...
http://www.groundzerogames.net/mambo/index.php?option=com_content&task=view&id=31&Itemid=1
was it based on this or just a coincidence? Top game either way.
Hmm, like speedball, only not good. Still, all the sprogs that think gaming started sometime around the X-box will like it. You could have at least gone the whole hog and thrown the chap shouting "ice-cream!" in...
It's actually inside my ZX Spectrum 48k.