MistyNight's Comments

Game comments and reviews

How Dare You

Apr. 19, 2014

0

I love this game! A cool twist on one of my favourite genres. It's a shame it doesn't have badges, it deserves them!

Reaching Finality

Apr. 02, 2014

0

Nice little game. I would probably have played it all the way through if I hadn't had to start again at the entrance to the cave after losing to the boss. I'd gotten all hearts (I can see they're still there, nice touch) so I played for a while already when I lost to the boss and this game didn't elicit enough motivation from me to try to beat the boss again when I have to fight through the "hordes" of monsters to get there.

Reverie

Apr. 02, 2014

1

Absolutely loved this game. Simply beautiful.

Death lab

Mar. 11, 2014

-2

Never mind, suddenly got it with 4 kills instead!

Death lab

Mar. 11, 2014

1

Loving this game so far (haven't finished everything yet), but unfortunately the "Get two kills with one grenade" achievement won't unlock for me.

Valthirian Arc 2

Feb. 13, 2014

46

It's a very interesting game, but sad to see so many small things that could have improved it be completely overlooked. An option to speed up time if everyone is out on errands, a normal pause button while at the university (might just be me who can't find it though, sorry), categorizing of errands and quest (easy, medium, hard or perhaps lvl 1-5 5-10 and so on), retreat option while fighting, sorting of students by class, option of creating "teams" so you dont have to scroll through the list of students each time, and I'm sure more has been mentioned here. Without the above, its still a good game, just not as good as it could be.

The Everloom

Dec. 21, 2013

8

I am completely enchanted by this game. Loved every second of it. The only thing I wished for while playing was that it was longer! Oh and also perhaps for the fat guy to be the heavy object needed for the switch. Favorited and 5/5

Candle Man

Dec. 16, 2013

1

A very sweet game that I thoroughly enjoyed playing. Good controls, graphics and very interesting elements of gameplay. It must be said though (as many before me have) that the story is a bit underdeveloped. You could try implementing some build up throughout the game and some "hints", we humans "like" to make leaps of logic and be able to say we figured it out before being told explicitly.

Cursed Treasure 2

Dec. 16, 2013

9

Firstly; I mostly love this game. In the beginning I loved how frustrated I got when I had to try several times to complete a lvl because when I finally found the right strategy it tasted oh so much sweeter. By beginning I mean I completed all lvls without a brilliant rating. BUT (you knew it was coming), late in the game the last 15 waves or so of a level consists of holding in the speed up button and trying to ignore the lag while all enemies get killed at the entrance by my maxed out towers. That's not too bad though, I can live with that, but while trying to get a brilliant rating at for example lvl 20 you are so dependent on lady luck to get it. You NEED to get those mana pots and/or coins to win (as well as strategy). It's incredibly annoying that I can't beat that lvl with just good strategizing and have to depend on luck instead. I've seen several complaints about this and I have to agree it makes the game a lot less enjoyable (in my opinion).

Psychiatric Evaluation

Mar. 10, 2013

0

Very interesting, would love to see this developed even further! 4/5

Fractured

Jan. 20, 2013

0

For some weird reason this game doesn't load for me here on Kong, it works fine on the BigDino page though... Using Chrome.

Developer Reply

That's really weird. There's nothing different between the two versions. Sorry about that.

Deep Sleep

Oct. 06, 2012

0

Wah, way too scary (it's good)!

Nuclear Plant

Aug. 23, 2012

2

Love the game, but hate the comments that spoil the ending. I hate that I never learn not to read comments while the game is loading...

Super Adventure Pals

Aug. 05, 2012

0

Loved the game, except for the wall-sliding. It makes things waay harder than easier which is what I'm guessing its supposed to be for...

a Grain of Truth

Aug. 04, 2012

3

LOVE this game! It's so wonderful! I was sceptical at first since I loved the previous one, but this one was just as amazing, and I have to agree with one of the top comments, the music does bring "spirited away" to mind, which I also love! One thing though, tips/rules for the mahjong should be inside the game... I didn't know how to play mahjong, so had to find a walkthrough for it seeing as there was no hints (that I could find) in the game.

Developer Reply

Thank you for comment. Happy to hear it. You have totally right - we should put some hints/rules inside the game - there even were some but we cut it away... silly us. And for the music all good words goes to Sergiu http://www.sergiumuresan.com

Glean

Jul. 17, 2012

0

I loved motherload when I was younger, and still play it at regular intervals, so when I saw this game I jumped at it, but with not much hope. To my infinite pleasure, it was amazing beyond my dreams! Some things could be better of course, but it's not really big enough to affect the game in a big way. The only real drawback for me, was that I thought there was not enough story. But taking the ending into consideration, I'm expecting a sequel! ;) 5/5!

3

This is the first game since meatboy that's made me hit my computer, ragequit for a couple of minutes only to return and repeat the process. I LOVE IT! But there is two things that really annoy me (except for the fact that I obviously suck at platformers): 1: I don't like to miss any of the story, but when I hurry to avoid spikes and such the bubbles dissappear before I can read them. 2. WALLJUMP LAG! Driving me insane! I press space, but do I jump? NO! Gah!

Loondon

May. 17, 2012

3

Goosebumps!

Utopian Mining

May. 09, 2012

0

I love games like this and this was a wonderful way to spend some time!

Fixation

May. 01, 2012

1

Love it!