Liked it. Simple yet neat graphics and a decent storyline :) But still i think gameplay could have been more dynamical and unpredictable. Check out my flash game (Interceptor Final Edition) to see what i'm talking about. It's not that good, but could give you a few ideas :)
What about some enemies, an ability to install a gun to kill them, and some kind of upgrade system? Use some ideas from my game if you want http://www.kongregate.com/games/MiteXXX/interceptor-final-edition
too simple, but nice concept. and why the city doesn't receive any damage if i dodge projectiles with my platform?:) i thought i need to protect the city, not the platform :D
check out my game maybe you'll find some ideas there http://www.kongregate.com/games/MiteXXX/interceptor-final-edition
well... a long time ago i went through this myself...
good luck for you and never abandon it,because i never released final version of my "shoot-em-up" game
improve sound effects, graphics, create deeper gameplay... and you will rock :)
It's nonessential to dodge small bullets, cause they deal 1/100 damage to your HP. For guided missiles try to use flares.
I thought of engine upgrades, but after testing game again and again I decided myself that current speed is the most balanced - you can't just wipe out entire fleets without collecting repairs and receiving damage, like in other games.
Anyway, I appreciate the criticism ^_^
Fixed and should be updated soon. Thanks.