I would have given it a 5, but it wasted so much of my time that I'm going to have to stay up late to finish my homework, so I'm pretty angry at it, thus 4 it is.
So annoying when you're beating Reckless by two or three thousand, and he defeats you by shear idiocy. I think the universe just can't bring itself to hurt someone so utterly helplessly stupid.
The creatures trying to get to the next island a little rude: I have just, voluntarily and for no reward other than my own entertainment, helped them out of a possibly life-thretaning situation and they say "We still have more work to do." Nevertheless, 4/5.
A great idea, fun to play, and visually/aurally pleasing, but it becomes somewhat monotonous quite quickly, and after the first few levels one has to play mostly by guess-and-check. I give it 3.5/5.
I think the game should either autosave at the end of each wave, or saving should cost something. Having it there for free but making you have to click on it every time is pointless.
I know this is overused, but I want the developer to see this: '+' if you agree.
Nice! I had problems with the protagonist's head or feet getting stuck in block that he had placed on walls (as opposed to threw), though. I would rate it 3.75/5 largely because of that bug.
@TheMouseTrap
The idea is that if the developer sees that one person says it needs a save feature (which, by the way, I agree with) then he thinks, 'No, not enough people want it, it's to much trouble,' but if lots of people want it then he knows people will really like his game better, so he adds one.
more re-tries! :) Maybe, I shall have a think about it