My problem: I had 2 workers planning a microgame. queued up a small game with 4workers. once the table was clear. the 3 workers did nothing. now I have 4 unusable workers
If you're open to ideas, do everything everyone perviously said, add questlines that lead you down long dungeons inot one small area. kill a boss, then leave. never to have to do it again, and maybe give him some drops or a drop, or a chance of a drop? +quest exp as previously stated. and a bag for more loot. mages dont want to walk long distances over and over, that would take up long periods of time, give them a town portal spell. make the tanks walk.