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Decision 3

Play Decision 3

Feb. 08, 2015

Rating: 8

How to avoid defending the outpost. Step 1: Get a Ranger (if you can't find them try Westside Area I it is crawling with survivors.) Step 2: Before you add any upgrades to the outpost add a Repeller upgrade. Upgrade the tower twice you should still be at 0 influence. Step 3: Complete the rest of the zone except upgrading the outpost to level 3 and make sure to do frontier outpost once (not having done it occasionally prevents capturing an area). Step 4: Capture the area by upgrading the outpost to level 3. Since the outpost is never above 0 influence you won't need to defend it.

Patih Araya Demo

Play Patih Araya Demo

Jan. 03, 2015

Rating: 1

Make sure to try combining your skills (place another skill in the slot you think it could combine with). So far I have found fathom robbers (quick fathom combined with bounty), sword of enthusiasm (true cleave + enthusiasm), and real true strike (true strike + armor ripped)

Rogue Soul 2

Play Rogue Soul 2

Sep. 30, 2014

Rating: 22

That last arena fight is intense, but beating it feels awesome.

Developer response from SoulGame

It's great you feel that way, that was the intention.

Decision:Medieval

Play Decision:Medieval

May. 11, 2014

Rating: 3

Like many people I've had issues finding all the masters. I do remember escorting one master and not getting credit for it, but I may have done two separate master escort quests without going to the workshop in between so one may not have counted. Unfortunately, having an issues with upgrade unlocks is pretty serious so it costs a star. Otherwise an awesome game though I do wish I had some type of really destructive weapon. Poisoning trolls to take down a crowd is effective, but not as satisfying as fighting myself.

Developer response from FlyAnvil

You must lead the master directly to the tavern door. So they can enter there. After this, you must successfully complete the mission. Otherwise, you'll have to return to the mission("Explore..." mission) and escort him again.

Colony Age Robot Outbreak

Play Colony Age Robot Outbreak

Apr. 08, 2014

Rating: 1

I really liked it a harder difficulty and harder to get perks might be nice but not necessary. To answer some of the questions I've seen. Score is based on damage dealt to enemies/enemies killed - damage to your health(not shield). Building anything takes 40 spares and using laser on a friendly heals at the cost of 1 spare. Laser damages enemies and is completely separate from the turret upgrade tree. Laser also has the shield if you were wondering. You can switch weapons mid level on the right side of the screen and move enemy mines with the magnet. With all that I'm looking forward to the next part.

The Blind Swordsman

Play The Blind Swordsman

Apr. 06, 2014

Rating: 3

Also you failed to consider if a player has mono sound or worse yet for this game imperfectly balanced headphones. Solving those problems will be the difference between a good game and a great game.

Developer response from Sickdeathfiend

all you need to play 180 modes is 2 speakers. 360 mode needs headphones.

The Blind Swordsman

Play The Blind Swordsman

Apr. 06, 2014

Rating: 10

This looks like it could be an awesome game, but no training no tutorial, no idea of how the game works. You said the kong audience is brutal but you deserve it you came up with an awesome new way of playing and completely botched the implementation. If players have no idea of how to play and no introduction to how to play than your game can't be played and can't get a good rating. End of story. Add a tutorial make it clear how the game works, make it faster to restart (since players will fail) and you can turn this failure into a masterpiece.

Developer response from Sickdeathfiend

lots of players are enjoying/beating the game on other sites. if you don't wanna put in any effort to discover and learn how to play then your loss. End of story. Kong is full of kids with no attention span so big surprise haha. Its also ironic that when we Do implement tutorials, people like you just skip them and complain anyway. its lose/lose. Just be honest, you want dumb casual games that are clones of other games you've already played a million times.

Sneaky Dex

Play Sneaky Dex

Apr. 05, 2014

Rating: -1

I like how you can enter the vault level without enough coins to do so. (i.e. they aren't actually locked greyed out but still active)

How Dare You

Play How Dare You

Apr. 02, 2014

Rating: 1

Hitting the acid in the second zone after death appears to grant temporary invincibility making it really easy to wait out the timer.

Astrox

Play Astrox

Mar. 27, 2014

Rating: 0

I know this is mean but because you keep finding ways to put the no officer bug on players. Please assist me in finding the pirate officer in this picture. The game says it has entered the system but he seems to be in stealth mode. http://imgur.com/giXMfCp Looks an awful lot like you have a bug in the officer spawning to me.

Astrox

Play Astrox

Mar. 27, 2014

Rating: 0

Ok a couple things that may have to do with the bug where people can't get officers to spawn. First it isn't that you aren't killing fast enough there will be no ships in the space and you'll kill the last one and that will cause a new batch of regular pirates to spawn instead of the officer, seems that the wrong spawn is set for some reason. Second there is an 30hp astrox commander pirate officer who spawns (lvl 11 for me) and will always respawn in that sector. Maybe there is incompatibility with old saves?

The deal of the gods

Play The deal of the gods

Mar. 14, 2014

Rating: 1

Not bad if the first one was a 5 this one is a 4. In the last one I solved the puzzles to win in this one I felt a bit like I was trying to be a mind reader. Part of this may be due to the fact that you have quite a few bug in the game. Sound randomly stops working. The goddess pillars will randomly reset. Seems the minotaur maze has some issues too. Not really sure what was up with the very last puzzle so I'm not sure if there's anything wrong there. Overall, the bugs cost you another star for 3/5.

Rise of the Titans

Play Rise of the Titans

Mar. 05, 2014

Rating: 70

First great game though you could use a bit of balancing with the titans and upgrade costs. More levels would probably help. Second the addition of health bars especially for steambots and airships would be much appreciated. You also may consider making some titan's more effective against certain enemy types for example I would assume garubon might be extra good against mechs but weak against airships while gomorra would excel against airships.

Two Pipes 3

Play Two Pipes 3

Mar. 04, 2014

Rating: 0

Poor controls enough lag that it matters and why do the blocks actually resize instead of just appear it does stupid things to the controls. Combined off the shelf (i.e. bad ) hitboxes and an unoriginal concept makes this a mediocre game.

Bowmaster Winter Storm

Play Bowmaster Winter Storm

Feb. 28, 2014

Rating: 1

Lost save when you updated. Of course you provided cloud save which is good, but linked it to an email instead of kong login which was a poor idea.

Dead Zed 2

Play Dead Zed 2

Feb. 21, 2014

Rating: 0

survivors die way to easily later on and the later weapons aren't that good. I used the Remington and M4 for the whole game. Recoil is to big on any non precision weapon to be useful

The Last Door - Chapter 3: The Four Witnesses

Play The Last Door - Chapter 3: The Four Witnesses

Feb. 19, 2014

Rating: 57

It's here!! I'm really looking forward to this. Need to get my work done so I can turn off light turn up the volume and enjoy.

Last Hope Bus

Play Last Hope Bus

Feb. 19, 2014

Rating: 3

why no money for failed mission? crappy controls and way to easy to get stuck. Overall a lackluster game.

GatherX

Play GatherX

Feb. 15, 2014

Rating: 256

I have uncovered evidence linking the dev to a clinic which specializes in treating carpal tunnel.

Developer response from diploms1

I don't believe you!

Saturn Blue

Play Saturn Blue

Feb. 15, 2014

Rating: 0

I think I upgraded my weapons too much my only limitation to beating the boss now is how many times I have to dodge deathballs before I can go blue. Boss doesn't even survive till blue runs out. Hit it with first ball while tossing your death flower in its face. Fire at it and hit it with second ball when emergency shields come on. After that I tried to fly above it but barely got to the top of it before the second form died.

Developer response from JanusJamesGames

Yeah it is possible to upgrade your weapons so much he can be beaten easily. Ideally you should kill him around mission 30-35 - basically when you've gotten all the non-secret upgrades other than hyper mode. Maybe I should make a "super Boss" mode for high level players to unlock after they get to level 100. I'll put it on my to do list and do some experiments.

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