For Dutchman, try aiming for the Hull. This will concentrate more damage to the actual ship since Quick Shot splits damage to the Hull, Sails, and Crew (seeing as how the Dutchman has no crew it will be wasted cannonballs)
as usual with Nerdook games you hav eno clue how to play when you start. dont know what the upgrades do. Scarab Powers? how do you activate them? what the heck are scarabs? why are there 50 enemies on the screen? another game that just has too much useless madness going on
try and make it so that the customer at the bar is a click-activated switch since sometimes he doesnt hit after you change the price (if you leave and come back)
completely idiotic targeting system for soldiers where they mob the first enemy they see and let others slip by (ie. a Lvl3 soldier tower sends all 3 soldiers on an armored target and lets his cronies past). Id rather spend my time on Kingdom Rush TD, way better developed, scripted and executed
Towers shoot too slow, fast enemies will slaughter you. But difference of damage between towers is too great (slow towers one-shot-kill enemies but let too many others by between shots, faster shooting towers only tickle the enemies). Upgraded towers make a huge difference, yes, but by then you will have already let 4 enemies through. Not worth the effort of perfecting each lvl
I'm getting a bug where the tooltip displayed when I hover over an item does not disappear when I scroll my mouse away from the item. Please post a fix because it can get really annoying and hard to see the field
looking by the lengthy comments on this game a lot of people really want this to be a good/perfect game. most games have one or two sentence comments like "this games ok" or "could be better if it had bewbs" but games with helpful caring comments mean this game left a lasting impression. solid game btw