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Game comments and reviews
Apr. 15, 2014
Funny and engaging, but desperately needs subtitles.
Mar. 03, 2014
Detection for objects is very poor. I clearly clicked right on "an alphabet" (I think you mean letter), and it did not count.
The game's title and in game title are completely different.
Feb. 14, 2014
The special effect when you win the level really is annoying. Otherwise, this game is good.
Sep. 11, 2013
A very obvious rip-off from another game. Can't remember the name right this moment, but you traded tea and opium.
The description is terrible. Hardly English.
Why isn't there an option when debating Euthyphro of Athens to question the existence of the gods? That's honestly a clear, easy one shot to ruin his theory.
Desperately needs an option to turn off the screen shaking, which is over used.
May. 21, 2013
Good game, but would be nice to see a keyboard key for the pause menu. "p" is a standard choice.
Apr. 30, 2013
The first pattern for the Glyph lock seems to be bugged. Tried several times, checked the walkthrough, tried the same procedure there several times - still doesn't work. Sad, the game was really good up to this point.
Mar. 18, 2013
Controls make it seem like the character has butter-covered shoes at all times. Artificial difficulty and the calming, then insulting screen after pressing "Give Up" make this game only enjoyable for masochists. I was gravely disappointed because most of jmtb02's games are amazing, but everyone fails sometimes.
Mar. 17, 2013
Please get someone who speaks English fluently to correct your text.
Feb. 07, 2013
Very much enjoyed the previous installments and the sequels. Therefore, it makes me very disappointed that this game loads to approximately 40% and then stops.
Feb. 06, 2013
I hope your computer is top of the line. If not, you'll be spending half your time cursing enemies and spikes and the other half for accidentally hitting a crystal or computron. All of the above make it lag for 2-3 seconds each time.
Jan. 20, 2013
The equation proves that the creator doesn't know the order of operations.
Oct. 09, 2012
The concept is wonderful, using the fundamentals of typography to represent the story told well. I especially like the Nameless City.
Oct. 02, 2012
Good concept, beautiful aesthetic, but the controls are very slippery.
Aug. 28, 2012
Good job disguising data entry as a game.
Apr. 01, 2012
Two other problems: often you can't let got of a a piece without clicking on another, and the link to the site with other games often gets in the way of grabbing a piece. I do like the option to turn the picture off, as that makes it less confusing.
Would be very much improved if the edges of the pieces were black or somehow obvious. When they overlap, it's very difficult to grab the right one.
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