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Game comments and reviews
Mar. 19, 2012
At this point I am convinced that the balls are magnets, red is north, blue is south. They are all perfectly still, all of them barely moving a centimeter a minute, and all of a sudden one comes rocketing out straight toward me . . .
Did I seriously just get 666 infected in madagascar and 6666 infected altogether?
Mar. 12, 2012
We might still have to go to the beginning, but I am sure glad those gummy cops get there faces smashed in, I wanted to murder them so many times from the first game . . .
Dec. 17, 2011
5/5 for the sheer awesomeness of it. My highest accuracy is somewhere around 75%, and it is still awesome enough for me to give it 5/5.
Dec. 16, 2011
Tell me why, again, I have captured my resource nodes 3 times in a row and they are still not mine?
Dec. 02, 2011
Tasty . . . Planet . . . 2? Oh, no, I'm about to waste 15 years of my life, aren't I?
Nov. 29, 2011
Perfect, awesome game. I rate it as such because it is the only S&S game where I can reach at least one tenth of my best without having to pay. S&S 2, 3 Solo, and 4 all require to much money, and 3 Multiplae has too many bugs to be played at all.
. . . I think the game might not be completely bug free when I go to Mr. Muji's first thing on my new character, as I've played Solo Ultratus before, and I click on Cutlass, and then everything disappears except Mr. Muji. As I type, I'm hearing infinite repeats of "Ah, ahhhhhhh ah ah ah!"
Nov. 04, 2011
Wow . . . "Not bad, not bad. You got 198 jumps, and 22 was perfect. I rank you 6: Not Bad." "But, sensei . . ." :s
Oct. 18, 2011
ok . . . could someone explain to me why the computer was so stupid i got such an insanely high score on pong . . . without moving the paddle?
Sep. 30, 2011
All the reasons for my rating have been stated already . . . (By the way, I know this will get rated down,but just a fact) . . . 2/5. I will change it once it is improved a lot. Great idea, really, really bad execution.
Sep. 19, 2011
Oh, new game! *click* loading . . . reading comments . . . wow there's definitely a lot of overreaction to inventory . . . playing . . . OKAY THATS A TINY INVENTORY AND THE EQUIPPED STUFF STAYS THERE! . . .
Sep. 17, 2011
Click. . . . . . . Click. . . . . . Click. . . . Click . .Click. Click. Click. Click.Click.ClickClickclickclickclickclickclickclick "GOSH DARNIT!"
Oookay . . . Is the magnet thing supposed to unlock when the ground bomber thingys show up? Cause I got repair ship instead . . .
Sep. 14, 2011
Ugg . . . I thought I watched the tutorial intently, but 5 seconds out I'm trying to figure out what the heck I'm doing. I . . . just . . . to . . . complicated . . .
Sep. 13, 2011
Three words: Best. Game. Ever.
Well . . . I played Murloc RPG for a year, then got bored of it, then Stranglethorn Fever came out and I thought, "Murloc RPG 2 is finally here!" I played it for a week then got bored of it, then I completely forget Murloc RPG exists, then I come to kong and the first thing I think is, "Hey! It's the sequel to that weird game I liked a million years ago!" Still . . . 5/5!
Sep. 03, 2011
Oooookay . . . Why are my heroes suddenly at max health 2 or 3?
Aug. 25, 2011
"You got to 5 balls. You lasted 47 seconds." alrght, ill do it again for the badge. "You got to 5 balls. You lasted 48 seconds." hmm . . . "Yoou got to 5 balls. You lasted 49 seconds." garrr! "You got to 5 balls. You lasted 49 seconds." come on! . . . "You got to 5 balls. You lasted 49 seconds." omg just get to 50 secs already! "You got to 5 balls. You lasted . . .
Aug. 22, 2011
Great game, love the concept, love the style, love the whole game. Exactly one problem: I have only played two levels. Why? Because Break Free has a glitch so that after defeating the first note, there is exactly one pressable button: quit. 5/5, but I hope this bug is fixed soon!
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