Nice concept, interesting execution, for me at least, the last level was the hardest and all the other ones were around the same difficulty of "much, much easier"
Maybe they were all relatively easy and my eyes just played tricks on me for the last one...
4 stars--
Nice touch with...
What appears to be all the stars you collected landing in a pile at the end,
The "hidden" area at the beginning,
The various ratings based on progress,
An annoyance....
Platforms not moving you, maybe have them look ice-like to compensate if you aren't going to modify it
Nice short game.
An amusing bug, priest was talking to me, and one of the enemies came up and got a bunch of free shots and I died helplessly. Fortunately there's no real penalty for dying.
Good effort, 4 stars, best Unity game I've seen so far, but this may change.
Nice job, but 3 stars because--At possibly the last location the environment switches to a white void with significant black lines to show you walls, etc. Falling off doesn't reset you, and you can still wander around and encounter the texts from the earlier platform (which is now above you) but the game appears to break there with no point of return.