Mossoi's Comments

Game comments and reviews

BroForce

May. 27, 2018

1

Great game

CycloManiacs

Aug. 13, 2009

0

Rick Rolled!

50 Questions

Jul. 27, 2009

0

Floccinaucinihilipilification level does work.

MoneySeize

Jul. 16, 2009

0

THISISACAT98 - it does, gotta get to it quickly.

Crunchball 3000

May. 23, 2009

0

Gotta fix that goalie bug!!!!

Sugarcore

Apr. 07, 2009

-1

Must add a restart button!

Civiballs

Apr. 02, 2009

0

Don't give this game badges until the developer learns not to delete a players progress if a score is submitted!

Don't Look Back

Mar. 05, 2009

0

Fantastic game. First one I've ever given 5/5. Reminds me of a cross between Time Tunnel on the C64 and Another World on the Amiga. Old school goodness. Nice reference to Orpheus and Eurydice as well!

Powerpool 2

Feb. 11, 2009

0

Bug on level 13 square table. Potted all the balls but wouldn't finish the level.

Scriball

Jan. 14, 2009

0

Good game. The boss sound effects are great. I was hoping the 3rd ball wasn't going to be super bouncy though :(

Assembler 2

Nov. 26, 2008

-1

Really really frustrating game. The objects affect each other too easily and don't seem to rotate around where they are being held correctly.

Chain Reaction

Nov. 03, 2008

0

Hmm...boring, no challenge, no point. More of a Flash toy than an actual game. You might be able to make it a little more cerebral but I think the concept is flawed. 1/5

Wooden Path

Oct. 28, 2008

0

Not much fun to play. Too slow between levels. Badly implemented use of colours for puzzles means it very hard to play if you're colourblind. 2/5

Gateway I

Oct. 24, 2008

0

Thanks Asbian - didn't spot that option. A developer who actually considered it! Yay!

Gateway I

Oct. 24, 2008

-1

Yet another game that uses very poor colour choice for its puzzles. Why won't developers realise that 1 in 30 people are colourblind and are likely to give up on games like this and rate them down because the developer didn't think.

Warfare: 1917

Oct. 22, 2008

0

Great game but could probably do without morale. It's too easy to win by staying in a trench and waiting for the enemy.

Atomik Kaos

Sep. 27, 2008

0

Good game. Slight problem with the click detection when a special particle partly overlaps a normal one. I means the normal one can't be clicked. The game itself is a bit too dependant on luck. 4/5

0

It seems as though nobody actually thought about wherther this game was fun to play. It's dull most of the time with moments where there is too much going on. Not enjoyable at all. Sadly I got to 936 and died so I have to play again for the challenge :( The game is well made but badly thought out. 2/5

Microbe Kombat

Sep. 25, 2008

0

Good game. 4/5 because the protein isn't easy to spot if you're colourblind and clicking the actions is a bit clumsy with the way your microbe follows you there.

loops of zen

Sep. 23, 2008

0

Nice concept but wow is it dull after a dozen levels or so. Something else to add more of a challenge rather than just making the puzzle bigger each time would be good. It doesn't get any harder when the puzzle is bigger, just more monotonous. 3/5 for good idea and execution.