To be honest it's not very challenging or addictive to play. The thing I actually like best about this game is the backgrounds, they're neat. The pepper idea is novel, but you could expand on that for maybe Hot Pepper Puzzle 2, different peppers give you different things you can use or there's good or bad peppers. Nice game to play for a few minutes in the day though.
Very cursed treasure-sque. Needs work to make it different, more interesting and more importantly 'original', otherwise you have the problem of just copying someone else's idea. The graphics are good but the lag is terrible and the 'tutorial' level one should be easier and be an actual 'tutorial'.
Concept good. Graphics goodish. More games please! Also, the integration of maybe a 3D element or a system of reward for completing more and more games.
I got to level 333 with a knight. What is the point of the game really? there is no diversity in what you can do. I love nuber crunching like the next person, but if this is a role playing game the ability to choose what path I take and the style I want to play will be up to me. The game has potential and a followup game with greater scope for items and abilities would be interesting.
Lineup: 4 Restaurant, 8 Market, 3 Toy Store, 1 Pet Shop,6 Electronics, 5 Jewelry, 2 Boutique, 7 Furniture.
1=first to place, 2=second, etc....
Only place News-stands and only place them in front of building you have already built.
From level 11 onwards around day 22-23 you'll get perfect rounds.
kysim wrote:
You will get a $1000 bonus for each day that you take all the money from every person. For the first day, build the pet shop in spots 3-7 with a news paper stand right in front of it and you will get the bonus. For the second day, time it so that you build another news paper stand left of the first stand to catch the last 2 people passing by and you will get the bonus again.