Great game. I hope you get the bugs ironed out and possibly add another boss.
Bug 1) card count not displaying correctly when card size changes until you place another card
Bug 2) Sometimes cards wont load when hovering over them in deck builder mode and the scroll bar loses calibration with the graphical user interface. Must back into main menu and go back into deck builder to fix.
Bug 3) enemy skeledog becomes invisible when smashed into haunted bones. The haunted bones still get targeted normally but it looks like your minions are attacking blank squares.
Bug 4) When you deactivate your cards by using hibernate, assault formation or defense formation, they are not shown as deactivated until they take a hit.
I think the game could use a tutorial mode that explains card turn order and targeting. I personally only had a vague understanding the first times I beat the last boss.
The music, well designed and placed slow looping animations, along with the pretty girl who smiles in a variety of ways makes this game relaxing and enjoyable.
Pretty much all of them. DCSS is what I've spent the most time with. BRogue I've never gotten super far with but loved the way it handled environmental stuff. ToME4 I find quite annoying with its absurd number of stats and min/maxing but I like the way that it uses tons of talents/abilities to get rid of a lot of the bump to attack spam.
Pretty much all of them. DCSS is what I've spent the most time with. BRogue I've never gotten super far with but loved the way it handled environmental stuff. ToME4 I find quite annoying with its absurd number of stats and min/maxing but I like the way that it uses tons of talents/abilities to get rid of a lot of the bump to attack spam.