Search for your favorite games...
Game comments and reviews
Dec. 19, 2020
Thank you for the offline progress update and for not capping it at something stupid like 2 hours. Seeing that it was still collecting at 19 hours was really nice. Overall really nice game, thanks for continuing to work on it.
Developer Reply
❤
Dec. 18, 2020
I'll link together two comments that others have mentioned. It would be nice to have some sort of offline progress, particularly when the webpage (FireFox is what I'm using) decides to crash. I'm dozens of rebirths in at this point so I just leave the window open in the background and it likes to freeze about every hour or two so if I'm not paying attention, or just checked it, it would be nice to not lose as much progress via an offline progress "failsafe."
Yeah, sorry for game crashes. I will try to understand why they may happen. And yes, I released update 0.4.5 a several hours ago, which adds offline progress to the game, so hopefully your problem is already solved :)
Sep. 18, 2019
Only having one assistant for the castle seems pointless if you choose to dink around with the game after building it. You quickly run into the situation where the castle is waiting for the resource area to be cleared in order to drop more. Other than that it's a pretty decent little game. Room for improvement as others have mentioned, but it's a good foundation for sure.
Oct. 17, 2017
Good game, but a bit glitchy. Several of my achievements don't work. 180 (mute the game), 181 (unmute), 363 (spawn max hamsters and leave), and 386 (and you're safe F) don't work for me. At least #398 (hit all safe spots) works, but if the others are glitched what's the point.
Apr. 26, 2016
Seems like the double hitting R for resetting the "stage" from the beginning no longer works nor does holding the R button down.
keep holding it down until it resets
Nov. 20, 2014
1. Why does the difficulty of the final boss ramp up so much from the rest of the game? The fact that the level is timed is incredibly stupid. The fact that the spell usage is so random, and that he'll spawn 3-5 waves in a row is also incredibly stupid. 2. Why is it that the damage of the spells when fully maxed out is so small? This renders them almost useless for the final boss. The game was a fairly solid 4/5 until the last level. Ramping up the difficulty on the last level by way of a really cheesy boss and horrible max damage spells makes it a 1/5. Can't stand games that prefer to cheese their way to harder difficulty levels. That makes the game extremely annoying, not fun.
Aug. 03, 2014
No reason to come back to this after the badges. Average game at best and way too much begging for money.
Jul. 11, 2014
In its current state with the lag, 75% response from the jump key, and the 60% ratio of empty chests I give the game a 1 out of 5. Fix the lag and jump key issues and it'll be a 4/5. So much potential is wasted on bad coding.
Nov. 05, 2011
There is no Autumn Cup. The Summer Cup happens twice.
Aug. 31, 2011
Horribly pathetic game. Load times are awful and the game still lags after that. The controls are awkward at best and if I wanted to play the game on your website I would have gone there. Stop trying to make me leave Kong every 5 seconds. 0/5 rating.
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.