4/5, game's great but like so many have said, the air units isnt set up so well. I think I liked it better in other td games when they where just a regular unit that moved fast and was immune to some tower's fire...
If you have over ten of 'em coming at you when they're only 30 away, time to retreat, it's better to use fire & retreat tactics than to fight to the last man
Being able to turn of the music without muting everything else would be nice. Rob Zombie sounds awesome with gunshots in the background, not more music.
WTF!?! i thought this game would be about driving on a highway full of undead, not walking around and then watching a cutscene about it! why not make it "Undead Alley" and have more close quarters, much harder and fast paced. as is this is like other games ive played, only difference is the goofy guns and better graphics... 2/5
WTF!?! i got the crosshairs DEAD ON TO THE TARGETS HEAD, yet it still seams to miss... i guess that this game must have a wind factor that we havnt been told about
towards the end of the war, gas attacks started to come in two waves: first would come an undetectable non-lethal gas, it would cause troops to start vomiting, making it VERY hard to keep your gas-mask on once the lethal stuff got to you
sent all my coppers into the same building to hold off the initial horde from the start of survival, all my cops survived, along with five civies who stayed inside the same building... once i ordered my cops out to exterminate some Zed they didnt last long :D
exactly like every other tower defence, but the creator couldn't even draw up some enemies for it, instead he just ripped some monsters from Final Fantasy (Tactics from the looks of them). how far below 0 can i rate this?
if youve some noob/survivers, send em on a mission with some experts. there's a chance theyll learn something and become an expert themselves, that and they are good for getting i few more dead zombies put back down if you bring them on a search and destroy mission!