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Retro Bowl

Play Retro Bowl

Mar. 06, 2020

Rating: 1

Goodness. Its like the game is actually difficult now and everyone doesn't want to play any more - really? God forbid you can't throw a deep ball and win every matchup now. Change your strategy and you'll be fine. Its actually a game now where you can't win by just drafting a good QB with a huge arm and a speedy WR and call the same play every time. Pro Tip: Try actually throwing the ball in the middle of the field, or using the HB swing pass to overcome the lack of side-stepping

Retro Bowl

Play Retro Bowl

Mar. 04, 2020

Rating: 0

It sounds weird but... I play this on 3 different computers, and it seems the difficulty level is different on each system. On one PC, its immeasurably hard - I have 4-5 star WR's and a good QB and their corners ALWAYS cover my WR's. On my phone, even the best team can't cover my corners. Its odd. I have like a 6-4 record on that game, but 9-1 or better on the rest after 2-3 years in the game. It also "feels" faster on my better PC with the worse records. Anyone having this issue?

Aspiring artist

Play Aspiring artist

Aug. 19, 2018

Rating: 3

Enjoy the game - any chance we can get larger galleries... 25x25, 30x30 or bigger? I don't enjoy the massive pixel-cost-creep, and think that it'd be great to mitigate *some* of it with bigger photos.

Idle Village

Play Idle Village

Aug. 23, 2014

Rating: -2

The game really needs some research to increase crop/water yield from farms and wells. Getting population is too slow.

Theme Hotel

Play Theme Hotel

Dec. 07, 2011

Rating: 4

The trick to dealing with elevators is to stagger them. You only need about 3 per level - 2 spacious and 1 staff. Every 5 or 7 floors, cut off the elevator and start a new one right beside it, going up another 5-7 levels. This way, no elevator will service more than 5 or 7 floors - ensuring they won't go too far to pick up one customer, and ensures good wait time. At 5-stars, I had 25 floors and perfect ratings from customers.

Obliterate Everything

Play Obliterate Everything

Nov. 02, 2011

Rating: -1

3.1 through 3.6 are way too easy... You just build as many cheap turrets as possible. By the time I was at the end of 3.4, I had 120 ships via infection.

WarLight

Play WarLight

Oct. 10, 2011

Rating: 14

I beat Crazy - Level 5 in 49 turns, and here's how I did it (after being frustrated multiple times): You NEED a defensible location in which to colonize. That means you cannot start in Europe or Asia. I started in Saudi Arabia, and immediately went south to colonize Africa. No CPUs were in Africa, so I was able to capture all of it for about 19 armies/turn. Once captured, I waited for enemies to exhaust themselves fighting each other. I eventually captured the Mid-East, and South America. After capturing them, I kept waiting and watching to ensure that the CPUs fighting weren't imbalanced. The key is to never push too hard on one CPU team as to not imbalance the game (which will cause you to lose eventually as one CPU team will eventually gang up on you, which usually puts you in a bad situation). Hopefully that helps. I could see (potentially) starting and defending in North America, but that would be about the only other place that may work, other than Africa.

Developer response from FizzerWL

Good guide!

The King's League

Play The King's League

Sep. 25, 2011

Rating: 0

SSS rating - 2,406. That's good, right?

Developer response from kurechii

Yeah! Congratulation!

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