3 Elements on this kind of games: 1 part of building/time management. 1 micro management/resources and 1 part quests/fights/other actions (linked to resources gathering). A successful game is one which has a good balance between these 3. Last stand Dead Zone has this balance, with the NEED of gathering resources too. 5/5
4/5 on the game. The puzzles were easy to solve and the stars not too difficult to find. However, I'm really impressed on how you managed to find 25 (50 with the stars) different types of puzzles. Waiting for the next game^^
Muahaha, Difficult controls? I'm an old Dune 2 player (before warcraft and before command &conquer). Try clicking on a unit, then on a "move button" on the right then on the place for 40 units. Took me 2 min to understand this one. As for the game, i would like something to sort the inventory and less grinding. Not a bad game.
1) Good Puzzle Game I liked these 2) Need an button to switch the background from white to black for example, to avoid losing his eyes on yellow numbers^^ 4/5 for now
4/5. I like this game a lot, logic, graphics and "story". However, my comments will be 1) Won't say no to a zoom function for the 15x15^^ 2) I did the 22 first lvl mentally. For the 2 last, i discovered that I could use the "gray" numbers to try different possibilties. I was almost diappointed (let me suffer ^_^)
3.5/5: I like these kind of games. However -0,5 because it's a bit repetitive. -1 because on lvl 3 with no Zoom function AND Yellow numbers on a white board...
Aaaaand 5 stars. A bit easy. From the Theme games, I can only give these advices for the potential theme hotel 2: Price control in services, employees mood, employees efficiency based on fees, employees rooms.
Still 5/5.
First Comment: 5/5 to begin. I always like these games and it's a very good one. I am actually playing and my first suggestions would be to a screen o monitor the staff, % busy and another for the % fulfill of the cafe, entertainment etc... Next comment after 3 stars ^^
4.9/5.
Excellent game.The 0.1 is for the difficulty. After havinig been eaten dozens of time in Rebuild 1, I feel like renaming these actual survivors, chuck norris 1-39.
At last Hard Badge. After many trials:
Lvl 3: 1/4 starting place: Choose well were you start (restart again). Divide nb of troops by territories. 1/2 strategy: Create blockades. Push the AI against each other. Attack the strongest and change when it is weaker (or when you are strong enough to take all of them.)
Lvl 4: Help your ally. My first reinforcements went to Red. My first and third air drop too