found a glitch. if you pause the game just right while the 4th area's traps are sprung, they wont shoot their projectile. You basically need to pause as soon as they are popping up. The pause stops your movement and whatnot, but the animation for the trap doesn't stop and wont trigger the projectile.
My combo might as well be at infinity ... sorry but this game has good potential, but there needs to be more to it. The game only kept my attention for longer than 2 mins when I chose what I thought to be the worst upgrades. 2/5
Lol finally beat the game. Lots of fun. Beat the last boss on the first try too. The ass destroyed all my dragons/wizards immediately so I had to resort to mouse spamming and elctrobolting his ass lol.
lol @ kitastrophe. I beat the game in 30 mins, while reading all the dialogue. Great game by the way, clever puzzles. by the way beat the extra hard puzzle by blowing the smoke ring, then running with it. smoke rings follow u if u run by them.
Just got all gold stars. This game is one of the best puzzle games ive played on Kongregate. 5/5 Great job. As for gold stars, here are a list of levels where I had left over pieces:
Up The Mountain We Go: +1 One-Way Gate
Whelps Have Wings: +1 Loot Bag, +1 One-Way Gate (Dont need to trap whelp @ blue switch)
A Cave With Some Chaos: +2 Loot Bag
Uh Oh, No Loot Bags...: +1 One-Way Gate
A Little Help From My Friends: +1 Haunch of Meat
Someone Must Be Trap Happy: +1 Loot Bag
Deadly Loot: +1 Loot Bag
The Final Confrontation: +1 Loot Bag
I also found a bug on "The Last Line of Defense" where you can pass with a gold star without finishing onto a path. First time I used 3 bags for the shield instead of 2, with no bag leading to one of the exit paths. Also gives gold star if all is done properly, except without the bag leading to the exit path.
Well done! I am actually in the process of adding support for a Platinum achievement, and Platinum stars. It's in the ipad version already, but it didn't make the Flash launch. I'm really curious to see who can score the most Platinum levels. Once this update goes in today, you will need to go back to those levels and have Questy run them again to score the achievements.
I have a bit of a complaint about the gold. For one, I did not read the requirements (I thought that there needs to be a minimal amount of obstacles used). In this regard, I found 3 levels where I used far less obstacles, mainly cave levels. The spider layer is one that needs to be a bit harder, as the requirement is 2 bags and 2 one-ways, I completed it with 3 each.
If you expand the game it would be better
IMPORTANT: Make this game PG (I saw cannibis, ecstasy, hell even agnostic) and try selling it to one of those typing companies and get royalties. I think this could possibly pad your wallet.
one complaint. Really easy to beat (got 3 stars every time I played). I am an avid gamer, but mebe make some super challenging level XD. I love the concept though. 5/5
I noticed a slight error in your game. If you max out your a zombie type using the x10 button, the game will charge your money for the cost of 999 zombies (example: Zombie Hero is 2,000 a piece, charges me 1,998,000). Basically some sort of error in the over flow zombies, since it doesnt charge if u land on the exact amount needed, if u upgrade from 989 zombies.
Well done! I am actually in the process of adding support for a Platinum achievement, and Platinum stars. It's in the ipad version already, but it didn't make the Flash launch. I'm really curious to see who can score the most Platinum levels. Once this update goes in today, you will need to go back to those levels and have Questy run them again to score the achievements.