5/5, borderline 4/5 --- too easy, but plenty of nerdy fun for a quick play. But once it's done, it's done.. you could try replaying levels with new genomes but there's no real drive to do so.
@zombierachel -- the other two deaths of course! :)
Great game. Very addictive. Just a shame it came out at the same time as Music Catch 2 -- nobody stood a chance, but you deserved to win!
Gotta agree with xorcyst - it's not an interesting game, especially not when compared to all the others like it. But it's set up to keep you replaying it for hours on end, so I guess that's a success..
Found a very annoying glitch -- if nonwalkable objects (such as a hut) are too close to the border of a screen, and you walk in at that spot... you're stuck on the object and can't move. Just lost a lot of unsaved data because of this :(
Really enjoyed this game. The puzzles were just challenging enough, and the hints were clever. I think the red-orange blocks was the only one I found difficult to understand in relation to the posters.
One of the coolest game ideas I've seen in a while, but the execution is poor. Agreed with the same comments that keep coming up: it's too blurry when things get fast, bosses irritating (but the only real challenge), and it REALLY needs a pause.
Why is the Juggernaut so much crappier than the other two classes? Now that I'm trying as one, it's almost no fun to play anymore.
But thanks for fixing that scramble bug, at least.
I was almost done with the final battle, saved.. but when I came back, the data was gone :(
Still, lots of fun. Reminds me of various tactics I've played, especially Advance Wars.