Have you developers even played the game? All-father is so underpowered it's ridiculous. If you look at your 'divine arena', you have to be lucky and wait for the AI NOT to use their powers and get a lucky draw to ever get a chance of winning with him. That should be a hint and a half that it's not really balanced. You should just take him out of the loop honestly
In Love Goddess, it says +1 dmg to all allies when warlord is attacked, but it doesn't do anything when my warlord gets hit or when Love Goddess attacks and hits the enemy warlord. Is this a bug?
This may be a stupid suggestion, but maybe a N00b league for the ones who are just starting out with your inescapable 'tutorial' and quest based push to get into a league. Then you can graduate from the N00b league when you finish being the top 'however many' of the N00b league to show that they are interested in continuing the grind and the game.
I didn't get your idea. There are 10 leagues, why not consider lower ones a "N00b" leagues? Gameplay in top leagues is much different from what is in the lower leagues.
you might want to update the help section and let people know you do NOT keep the dice you make for the monster when you release it. You will have to buy the plans and remake the dice when you train the same monster again. You might also want to give better examples on HOW to level up your monsters.
I would take the (idle) away from the game description as there is nothing 'idle' about it that goes on automatically, unless you are counting the timers for the energy and fights to come back. There is not much 'strategy' with this game either as everything is pretty much level-based (ie. higher the level = win) and random luck as to whether or not they proc special attacks. Most of the 'game play' is pure grinding and clicking to proceed to the next screen. If you were looking for an 'idle' game worth of upgrades, I'd advise you to look elsewhere. If you were looking for an RPG - forget it. If you were looking for a CCG, unfortunately I'd say you can probably find better ones that you can choose your deck and 'play' actual cards elsewhere. I'm kinda disappointed in this game considering the experience and caliber of games you have already come up with.
Initial release , the game is labeled as ccg , but beta tester pissed off with that and tell us this is just idle games. So we change the tittle and add idle at game desc just to make sure its not happens at release version.
Personally , we still think this is ccg , altough its not like many traditional ccg , but you can found this kind of ccg at mobile platform.
We know not many player like this kind of games , but when we hangout at chat with players , we found a lot of them love the game. If you prefer clasical epic war , we still developing epic war 6 and we are sure that will more likeable for you. Thanks for your comment.
Donno if this is the right place for it, but I've been having some bugs/glitches I guess you'd call them. Did a draft (draft ID: 14326) and got 3rd place because I picked some nice cards like Nexus and Mirror rorrim, but when I finished, all i got for my trouble was 1 pack of draft cards and some ingredient. All my draft cards weren't added to my deck and didn't matter if I refreshed or not, it wasn't coming back. I also had 7 pcks of unopened gold at that stage. So after I saw I should have a remaining 4 pcks, but after a server restart, I now find I have 1 unopened gold pack left.... So much for christmas cheer. I think the gremlins are coming out of the woodwork. :(
@ Zarvain - the wings of steel achievement is for 60+ BASE protection. Ie. all your items have to add up to 60+ protection (your purple is capped ie. look at your buffs). It's possible with certain artifacts... including (not exclusively) comic relief hat +10 (after beating the boss), solid platemail +11 armor, +9 pants(gygax's pants0, +8 gloves (protectors of legacy), +5 shield (UO defender), +5 boots (holy boots). + I had a cap protection of 13. (use lots of items or just buy plenty of small health pots and use them to increase mysticism). - hope that helps.
The ultimate deck setup is one with as many gold mines as possible - ideally 8 or more. I have 10 in mine. deck master / decker cards to help you draw through your deck cheaply. 2 Parting gifts, 1 iron mine, 2 crystal mines, as many free iron/crystal/gold cards as you have, 12 peasants, and the rest you can fill with + gold/crystal/mine generation cards till you have your 50. If you don't fill it up, you can end up drawing a blank card. Then to start, just build up your gold/crystal/iron generation. Fill up the 5 slots with peasants only when you don't have any other slots to put more cards. Obviously give priority to getting gold over all other resources. Send a couple of waves of peasants to get some souls and you can start your parting gift + space out your peasants for the slaughter. 100 souls later you've got a victory and there is nothing the computer can do about it. Please + to keep this thread alive.
is it a bug where the regular attacks stop for subsequent enemies after the first one dies? ie. if you pull 2, the first one dies then all attacks stop except for the talents.
Can we please equip some of the higher level items we find from drops? I mean that's the bonus for fighting higher level mobs isn't it? the chance for better weapons to level up quicker? Otherwise, GREAT concept. Ideal anti-idle game :D
I probably would suggest to make your ability bar at the bottom active by clicking - because some spells for the mage like pyroblast doesn't activate when there are multiple mobs on screen - meaning that that's one talent wasted when doing any kind of grinding. I can't see why he'd rather die than use a talent really, but that's just me I guess. Otherwise I'd just take it off the talent tree.
I didn't get your idea. There are 10 leagues, why not consider lower ones a "N00b" leagues? Gameplay in top leagues is much different from what is in the lower leagues.