@ Quaznarg
I have exactly opposite feelings about this game: puzzles are no brainer except for the one with rotating circles (which after all monkey could solve, if given enough time). Active objects spots are confusing: using object on spot/place/other object have to be done/clicked precisely or it won't work (for example: using sword on monster, or fire on alcove). I find this particulary annoying if game sports contractual art style. All in all it seems weak and end credits reeks of self promotion. 2/5
This game is totall and utter crap. First part was ok for 5 minutes. After that it was geting boring. This one, while is still boring, manages driving me mad. Astonishing.