really lacks a some sort of goal, there isn't even an end screen ones everything is fortified.... Has potential but time to brainstorm some goals, lots of simular games which are more fun
Mine Blocks is to be recreated in a programming language called Haxe in a game engine I'm making. Hopefully by the end of 2020, the game will be playable by both Ruffle.rs and perhaps the recreated version :)
@samualR807 You can best share ideas on supremacy's forum https://forum.supremacy1914.com/forum/index.php?board/12/ that wat the devs can be brought aware. Theoretically supremacies production is dependent on population but population doesn't change and each province (in a non historic map) has the same. I would also advice making a direct bytro account instead of using Kongregate then you're not dependent on kongregates connection to S1914
https://www.kongregate.com/games/BlackToad10/mineblocks?acomplete=mineblo#recent_comments
Don't know if you can report and get this removed but seems he posted your game on here and I doubt he's you zanzlanz
Another bug discovered I believe in my farm my fence gat got connected to a just grown pumpkin and my chickens were able to walk straight through it breaking out.
http://prntscr.com/juu54t
This world is strange xd this is a natural creation. als 2underground dungeons didn't have mobspawners so far is this something that can happen? as I never saw that before. I did see it in my previous map too but then I thought maybe the enderman had taken it away as there was one close by but now i found 2 in a row
about Terasology, I've only made it through it's early gameplay so later it might actually diverge more, but it start e.g. with the rocks. In minecraft you start with wood and mine some cobble stone, in Terasologgy you can also (just like in MB2) pick up rocks to craft basic tools. Also the fact that copper is in both but not in Minecraft (or MB1). Also the early game crafting (where you don't get a 2 by 2 crafting space) is shared in both.so it might be early gameplay simularity maybe even created with he same thought in mind. I'll share some printscreens. Kongregate comment will probably mess them up but regardless
http://prntscr.com/jrix1n
http://prntscr.com/jrixyy
http://prntscr.com/jriya0
Oh, WOW. That was really nice of you to post. I agree, those things you pointed out are very similar! Okay, explanations: I did crafting that way was because I wanted to allow users to figure stuff out on their own, without just telling them the recipes. I made smaller items like rocks part of the game was because I felt it's more realistic to foraging for resources in real life. And copper was because I think it'll be able to create a better section of items and tool tiers :)
I think I discovered a bug. I'm not certain it could be a coincidence. But I'm trying to get a nice seed of a new map I want to built in and then I usually look for spawn zones that are not to close by the clouds which I think are to low. Anyway I eventually tested several custom seeds with text. First I used AEIOU, the world seemed familiar but I thought that will be a coincidence. I explored a bit and disliked the seed so I tried 2 others Belgea and Prussia. Both seemed to lead to the exact same world. If I use the seed command they give different numbers so I'm not 100% certain however the first blocks are identical and even a cave that killed me on the 1st one exists in all 3.
there is also Terasology as opensource minecraft variant @HateMlahL. Idk if it's true but it seems that mineblocks 2 has a lot in common with that. So I'd think it's inspired by that. However Terasology compared to minecraft is a lot less straigth forward. But regardless idk why but any 3D game drives me sick. Even thought I'd love to build stuff in literally an additional dimension... But building in Mineblocks is great nonetheless Palaces, cathedrals, blacksmiths, churches, farms, Tower of Babel's, ... name it and you can built it.
This seems like a very nice game, it took me a while to get a hold onto the units as they aren't fully explained but onces you get it you can fight the Russians. I think this is the basic and a bit going to be a mix of the warfare(1917/1942) and the series like swordfall? I was positively surprised by the game keep up the good work!!
it would also be nice to have an (enchant till lvl) as now I need to manually try 50 times to enchant a lvl 10 weapon I have enough money to do it but the clicking is hard xd
I also don't have "unlock the ender portal" due to lazyness xd my enderportal has 6 of the 7 required eyes of ender I have 50 blaze rots and probably 150 ender pearls scattered around... Just lazyness to do it. I might soon give it a shot but want some more potions first but... as sand is not renewable I try to fish the water bottles for it (yes I'm that bad) so that takes a while luckily I decide to fish near my mob trap to hit 2 flies in 1 hit. And then I'll give it a shot on hard mode instead of normal. as normal can be a bit easy sometimes... althought I tend to kill myself by falling from something like my own tower. But beautifull world, I have a Cathedral, Castle, Abey, Blacksmith, Guard Tower, farm and Ender Temple (tower to the enderportal). I keep comming back to this grand game.
Gosh dude you play the h*ck out of this game. Thanks! :D Also good point about the sand; I'll make it possible to get sand from fishing as well. :) I hope you have backups of your game btw, I would really be sad for you if you lost any of that work to a browser crash or something.
And even if you'd win that one unwinnable fight (@ilcapo) you end up being defeated by some cheaty trick (in the story line) so for the story defeat is important in that one fight. BUt it's indeed just that one fight
indeed I have a ton of ender pearls but not had any diamonds yet. also they don't recognize if they're being attacked by a bow flaming arrows is my #1 way of killing them they die even when they flee. but yeah that's what I often do open the game near my mobtrap and then go have lunch and such meanwhile cactusses kill them so it is kind automated at least
Mine Blocks is to be recreated in a programming language called Haxe in a game engine I'm making. Hopefully by the end of 2020, the game will be playable by both Ruffle.rs and perhaps the recreated version :)