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Nathan00053's Comments

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Mutilate-a-Doll 2

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Sep. 24, 2016

Rating: 2

R E A D T H E F A Q B E F O R E C O M M E N T I N G

Mutilate-a-Doll 2

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Sep. 03, 2016

Rating: -3

@ArminasA1 a n i m a ls w i l l n o t b e a d d e d a n i m a ls w i l l n o t b e a d d e d a n i m a ls w i l l n o t b e a d d e d a n i m a ls w i l l n o t b e a d d e d a n i m a ls w i l l n o t b e a d d e d

Mutilate-a-Doll 2

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Jul. 27, 2016

Rating: 1

@igornangel2, zombies/ai/animals/literally anything alive other the doll will never be made

Mutilate-a-Doll 2

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Jul. 04, 2016

Rating: -1

You should make an American Flag with the Sharp property as a weapon for the 4th of July!

Mutilate-a-Doll 2

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Jun. 18, 2016

Rating: 0

spam is gr8 tho m8

Mutilate-a-Doll 2

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Jun. 18, 2016

Rating: -7

read faq pl0x

Mutilate-a-Doll 2

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May. 27, 2016

Rating: -1

That could lead to people getting on an alt and making a super-easy contract, allowing himself to farm those keys

Mutilate-a-Doll 2

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May. 27, 2016

Rating: 1

@BIotto No, the food can't be eaten.

Mutilate-a-Doll 2

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Aug. 01, 2015

Rating: -1

Poison Death and Drain Staff?

Mutilate-a-Doll 2

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Jul. 30, 2015

Rating: 0

Could you make it so the Blunt power has force if the game is paused? Like if the game is paused, and you aimed it at the doll, it would fire in that direction.

Falling Sands

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Jul. 05, 2015

Rating: 3

Freezing zombies then shooting them shouldn't make them bleed, just kill them.

Corporation Inc.

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Jul. 04, 2015

Rating: 4

"Look! We've found a way to make a giant iron bar!"

Contract Wars

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Jun. 27, 2015

Rating: 0

Fun game... till the Play button breaks.

Freefall Tournament

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Jun. 26, 2015

Rating: -1

Fun game... till you see the "CONNECTING..." message for 15 minutes.

Commando 2

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Jun. 23, 2015

Rating: 4

Just great. :D

Ruthless Pandas

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Apr. 17, 2015

Rating: 0

I'm sorry, but... Really boring on the early rounds :/

Mutilate-a-Doll 2

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Apr. 17, 2015

Rating: 0

MY GOD FIX THE JOINTING ;-;

Mutilate-a-Doll 2

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Jan. 29, 2015

Rating: 3

Reload feature would be cool, (like after X shots fired it stops shooting for 1-5 seconds)

Developer response from 0rava

Reloading was intentionally omitted when designing the firearm system. It would require fleshing out the firearm model way further than necessary for a sandbox: Bullet counter, reload progress indicator, additional sounds (Even shooting sounds are already a major pain to find, not to mention any additional ones for EVERY new gun.), manual reloading functionality (All items have single functionality atm, which is shooting for guns. A secondary one would be required for reloading, further complicating things.), etc.

Mutilate-a-Doll 2

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Jan. 20, 2015

Rating: 0

Something like one-way-trigger would be usefull.

Mutilate-a-Doll 2

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Jan. 19, 2015

Rating: 6

Hey, the next patch is on mah birthday! xD

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