I really didn't like the final fight. You can just stand there and mash "A" whenever he gets close, and then just press "S" every few seconds with no problem, the other two attacks just make it more difficult (because it's easy to fall off the edge when using them) but faster. Much different from the rest of the game where it was very easy to get hit and have to disengage.
Unfortunately, the boss is a joke if you have a rogue who is maximizing damage. Hide, pierce defenses, some help from your other party members and you're done in 2 rounds. I even got lucky and stunned him before he could move.
It has a couple of flaws, one is that you don't see what cards your opponent plays (which led to more than a few mistakes in my play) and rather than seeing the maxumum as well as the current for the creature's strength and power levels you only see the current making it very difficult to keep track of each move. And both of these problems are heightened by in text and the special effects being out of sync. Other than that it is a very fun game, though multi-player would make it worth playing again. Either that or a challenge where you fight a random deck on even terms.
Very neat game. It could be improved with some adjustments that make certain aspects of the suspects more likely to make them the criminals. You know, how the murder was with stab wounds, this guy is brutally violent and an expert with knives...