You should have the quests sorted newest or not completed shown first. The end weapon for each really should be different, you have them all have one strength and then bore us with the same. It is a good game kindof
You should really manage the market with tabs going to each of the items. Scrolling for them on this screen is difficult enough, but when the market updates you get sent to the top again.
Not enough space, so I did so. About the scrolling - so I wanted to show the player that he did not have time to sell the goods) The player should fail. I think so)
yeah ummm, i crashed your game. thought I finished it but my burger is now floating in blackness. I guess it was too good for the customer that it just kept going up. But nice game anyway
"You should have the quests sorted newest or not completed shown first" - done