A way to get incredibly far in endurance and pylon levels is by making a line of orange/lime green traps with a row of amplifiers on both sides. Put your main killing gem in a trap after that row of mana gain traps. Make the main gem that kills things red, lime green, and yellow and when you upgrade the gems, do about 2/3 yellow, most of 1/3 red, and a negligible amount of lime green to keep the multihit at about 9 or 10.
Haha, enemy HP maxes at 3,333,333,333. No wonder people can get such high scores. They manage to make it to that point where those can be killed and just afk.
Wow. The story was amazing, worthy of a full-fledged game. I love games with lots of dialogue, especially when it's this well-done and deep. The only thing is that I felt myself getting frustrated that I had to play the game itself to get the story, haha. It felt more like reading a good book.
No joke, this is the first time I've ever thought being a no-legged, one-armed, brachiating archeologist lost in mesoamerican ruins could be totally awesome.