The game has some balance problems. Using myself as a fighter with belittle, the archer with smoke powder, and the two mages with the frost debuff, I can have the enemies' damage output reduced by 70% 3 out of 6 turns, and 120% (everything is blocked) the other 3. Using this strategy, even on legendary almost every single encounter I faced, even the final boss, was quite easy. The only hard enemies were the lava golems, but good use of frost spells allowed me to win anyway! I'm not sure whether this was intentional or not, but it really made the game way too easy.
i made great cthulhu go suicidal... he didn't kill himself via the suicide, but i had great cthulhu out as the great old one, and the damage from that killed my opponent. does that count?
You move at a crawl forwards, and at an utter snail's pace in any other direction. If you're not positioned just right when a power-up appears, you won't be able to get to it. This makes Zomgies 2 a game of luck, and I hate those.