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Game comments and reviews
Aug. 15, 2008
This is nothing like pokemon. It's like monster's den. And like a horrible version of monster's den's battle system that doesn't care if there's only one enemy left, you can only hit it if it's in your range! yay. 2/5.
Aug. 11, 2008
It's certainly original for a tower defense, considering the genre can't change much.
Aug. 03, 2008
Getting the hard badge is all luck unfortunately. still a good game. Not entirely luck. After day 1 there's some form of control to it. Day 1 is the only really luck-based part.
A fine, albeit simple, gameplay formula. Dodge stuff. Marred by a slight twist that makes it difficult to consistently control the zone you can be hit in. 3/5 for at least not being technically BAD, it's what it claims to be, and it's pretty fun for a little while.
Jul. 16, 2008
Still has technical problems, still a little too random, and still EXTREMELY repetitive. Even worse is that you've made the weapon selection dark to a point where I'm playing the game in a lit room and can only see my chainsaw, so I've gotta fight off the next wave with only that because I tried to switch my other weapons. 2/5.
Jul. 12, 2008
The game wouldn't give me the badge. I don't want to finish the game again. Is there some way to dodge the spikes at the end and finish the game for real, or what?
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