I find it just silly when one of my characters is missing a limb and trying to pump up the crowd. That's right people, I want you to cheer for the person who's butchering me....
10 hour wait time for full guild energy= 10 battles, approx: 4 hours for full mission energy= approx: 8 battles, About 50 minutes for 10 battle energy= 10 battles. All in all, you'll play 30 battles if you're in a guild in a 10 hour span, then fill up the extra time in 5 minute increments getting your butt kicked by people with deep pockets in the battle section. All in all, this game is lame. The idea is great, but the energy system as well as the pay to win factor means you'll be playing a waiting game where you're always losing. Play a better game. The devs don't deserve your money until they learn from their mistakes.
Developer: Kreds can also be earned for free by completing offers!
Sure....maybe if you have a valid credit card, spend 10 minutes doing a survey only to find out that you don't qualify for it, then get nothing, or download a bunch of junk and adware on your computer. Such a wonderful idea.
Let's see....spawn camping, op pay to win guns, faster leveling and a damage boost for p2w players, pistols are sloppy unless you have an automatic pistol. Knifing is too slow, and if you're an avid knifer like me, you'll really hate the fact that there's no sprinting. Big map with lots of snipers? You'll be happy to know yet again, there's no sprinting. Meaning dodging sniper fire is that much harder. Smoke grenades would be useful, but there are none. Speaking of grenades...there's a delay when you throw them. So throwing a grenade around the corner will leave you vulnerable for a bit, or ya might throw one get behind cover and watch it bounce off the wall in front of you. The roulette wheel is retarded because it obviously isn't displaying your actual odds. Clans? Fighting with your fellow clan members isn't incorporated yet, to my knowledge. People shoot through rocks and dirt. There's just so much about this game that makes it suck.
I would love to play this game. I really would, but the energy limitations as well as the whole pay to win factor make me realize that I can't devote as much time as I'd like, and I'd always be left behind by players with deeper pockets. Great potential, but the devs ruined it for me.
Here's a tip. If you're barely getting any skill points, just refresh the game. You'll keep all of your accumulated skill points and it'll be much easier to get more.
I like the idea of this game, but the whole one choice and move on thing makes it less realistic. Instead of being able to check for loot after making necessary precautions, my guy just moves on to the next task. In a real zombie outbreak, the more you get done the better off you'll be.
A welcome combination of perverted humor, rp gameplay, cute and interesting characters and artwork, no real money purchase popups, and an intriguing battle system. love the game. My perverted side wants more naughty humor though lol The main drawback is the quick realization that animations and female character dialogue are created in the minds of men typically. lol the joys of being a perverted gamer.
bah, screw this game. No full screen mode, in rifle only matches the game sticks if you can't select a rifle. If there is an inventory, it's not accessible out of matches, if at all. Don't think you can shoot through barbed wire, or if you can there's crappy hit detection. overall I'd rate it 6.7 out of 10, gameplay is semi decent at least.
Not sure if it's worth it. Granted, I know the developer worked hard to make it, and it's a nice game. But the weapons are dull, however typical. Top down, solo. Bunch of zombies. Sorry, this game just doesn't have much goin' for it. Here's the way top down zombie games need to be. www.deadfrontier.com
Just another one of those games. Oh look, I'm in your average run of the mill dorm and there's something hidden in the heel of a shoe. I get it....The point is to figure things out, but I mean there should be at least some manner of context. I mean it's about as unnatural as searching under the lid of the toilet. In my opinion, it was too difficult.
But perhaps there can be some new content Like planets or something, and you'd be able to search them for loot with scanner drones. Or ship graveyards. Perhaps even unique gear that is like artifact gear in strength, but doesn't have rarity equivalents. Or maybe adding random enemy types, which can have any class ship and gear that can show up in any zone. That'd make things more interesting when one of those shows up in an already hostile zone. You wouldn't know how powerful they were. Anyways, that's my serving of thought vomit. Keep making awesome games.
I've noticed you get cargo boxes from killing enemies, but the benefits of those seem very miniscule. If there are benefits to buying low and selling high in different areas, I find it's far easier to just do jobs. So I never even bother paying attention to the rise or fall in prices. Plus, once you get geared, the game turns into nothing more than enter a zone, kill everything, check shops, move onto next one. I'm not saying that's bad. I have yet to get to the final zone. Time mainly. lol
Just thought I'd throw out a couple of suggestions. Not sure if you considered separate colors for the rare, epic, and artifact gear. Simple thing, of course, but people do enjoy themselves when they see something like a bright orange item drop. Kinda like in diablo and other games. I've played this game a few times, and my current playthrough is in like zone 39 of 50. I still haven't been able to figure out what the crew thing is in my profile. If it's something that involves me talking to npc's, not likely to happen. Most of their dialogue is hints and tips. I've got no reason otherwise to talk to em. Plus my ship decides it's more fun killing them. I suppose you have to disable your weapons before you click on em. But there aren't any NPC events or anything of the sort that makes me want to interact with them.
This game had me playing all night my first time. No pay to win ads, solid combat, immersive gameplay. I've played tons of free to play games on kongregate that have put a bad taste in my mouth or that I've been reluctant to come back to. This game is great through and through. About the only things I've had problems with are mission tracking, and showing up somewhere to drop cargo off for a mission only to have the mission not be available. But it's a minor detail. Quality gameplay and deserving of my 5/5 rating.
Terminal is a crappy map. You spawn there and someone spawns right across from you on the side of the building. It's all about spawn camping and shotguns.