Good game but, like others have pointed out, very abrupt ending. It feels like it was the intro to a good game. The classic RPG fighting has been done to death. Aside from the good graphics (for a flash game), this game has no real story (I'm a zombie? so what? where is the actual back story? too many questions and no answers), terrible AI, and a general feeling of no accomplishment.
Playable but tedious. Also, I got this card already, but the stats are different and it doesn't have an R1. Weird. Can't wait for the beta to get to me.
Pretty but the english is uncomprehensible and there's some serious gameplay issues. The players move way too slow and the enemies attack orbs also linger too long. They tend to pile up on the screen, so it's be good if the character's attacks nullified enemies attacks on contact.
Cool idea! It reminds me of that level in Psychonauts where you run around on the square like this. I kinda wish there was a way to destroy enemies or at least keep track of where I've been. I got really lost on the metal level because when I die I respawn in a different spot than when I died. Other than that, awesome!
fun but it gets very hard throwing only one spade at a time, maybe if there was a way to spend points at the end of each round to increase speed, accuracy, area of effect, etc?
I was attracted by the title, but I wish that the satirical quality of the title persisted the whole game. With, you know, generic missions and parodies and the like. The idea has a lot of potential.