Nehalydd's Comments

Game comments and reviews

Small maze

Jul. 02, 2020

9

This appears to be the last game to be added to Kongregate. It's a prime example of what Kongregate was about. Anyone could upload a game. Most of the time, the comments were constructive and funny. We said "this game has potential" and "here's what you can improve". A community of sharing, creativity and generosity! Developers gave of their time and labor to entertain us. uuu2 and all other devs throughout the years - thank you.

Absorber

Feb. 09, 2020

3

No warning on the reset button? Really?!

Incremental Adventures

Aug. 17, 2019

1

Must be a very narrow passageway since only one can act at a time :)

Villager Kings

Jun. 09, 2019

0

Crafting seems bugged. My workshops ignore my orders, even though I have enough resources.

Hexologic

Apr. 07, 2019

1

Is there a mute button?

Developer Reply

Yes, the upper right corner in the pause menu :)

Zombie Attack 1

Mar. 02, 2019

2

I can't move my character :(

March of the blobs

Jan. 27, 2019

60

Please add keyboard shortcuts for the different blob buttons :)

Developer Reply

Hi, don't think I will include it, however I added 'P' to pop blobs

Deepest Dungeon

Oct. 04, 2018

1

Why does the screen shake when I shoot my arrow? Should be a setting in the menu.

Idle Bars 2

Sep. 15, 2018

17

Looks better than Idle Bars 1, but same gameplay. Very short to beat for an idle game.

Artist Idle

Aug. 19, 2018

2

It seems the Museum, counter-intuitively, gives less fame than keeping the pictures in my gallery.

Idle Hacking

Jun. 26, 2018

1

Needs tab autocomplete :)

Escape3

Jan. 23, 2018

0

Can't walk left with one of the small ones :(

Moczan's Lootbox Game

Jan. 13, 2018

0

Nina? Is that you?!

Cividlization

Oct. 13, 2017

1

Unclear what's draining my money. Also confusing that you can unlock buildings but not work on them before mining.

Soul Climb

Jul. 31, 2017

1

I can occasionally fall through walls on normal game and lose. Probably not intentional?

Rogue Fable II

Mar. 16, 2017

1

Some influences from Dungeon Crawl: Stone Soup, if I'm not mistaken. Nice :)

Developer Reply

Heavily influenced by DCSS :). Really the core idea I wanted to do with this game was to capture the feel of DCSS but in a form that doesn't take me 8 hours to play through.

TRIPED

Jan. 01, 2017

4

Feature suggestion: call waves early. Option to have more enemies on screen at the same time if you have gone back in time

TRIPED

Jan. 01, 2017

4

Needs separate volume controls for music and explosions!

Soul Reapers

Jan. 01, 2017

-2

This game feels like an endless tutorial. There's no challenge, it's impossible to lose. Unless I'm still in the tutorial.

Developer Reply

And still it is impossible to lose? :)

Monster Looter

Nov. 05, 2016

2

Tooltip text is small and hard to read

Developer Reply

It is fixed now