1- Scraping through the first tier is slow ( that's alright ) but once you make it to the second tier of buildings everything catches up, and the only thing you can occupy yourself with is the mini clicking game at the shrine, maybe more little mini games that unlock upgrades would be nice.
2-I'm assuming you'll be releasing 3rd and 4th tier buildings soon, I hope you that you keep in mind that there should be a decent curve for progress, while not making it too " grindy " perhaps a reset system similar to the shrine that unlocks certain buildings in Tier 3 buildings, and 4 ( while giving us certain perm boosts )
3- There's too much empty space in the upgrade panel on the left. I suggest you revamp the layout and make each building show on a different panel, with its respective upgrades unlocked in it, that way you can add more features with your empty space, instead of making your layout look semi empty. Something simple, clean, and soft on the eyes.
Best regards,
Nemesis.
So when will the new content be released? This game is absolutely lovely, the upgrades are well thought of, and the way you pick your new buildings is important ( I love the idea of having specialized buildings with their own unique buffs, and characteristics, I can't wait for the next tiers to be released. )
So, this is stuck and I can't skip it or take it off at all, even though I'm on my 9th rebirth or so; I loaded my save since the autosave/autoload function didn't work.
" So your main goal in NGU? Get really friggin' powerful, and defeat all the strange bosses that oppose you! To the left you can see ..... "
What do I do?
While the disclaimer is appreciated ( letting us gamers ) know that we might lose our save, losing it 3 times in a row is almost baffling. I do get that it's in its alpha stages, but why would you want to release something that one of its main features ( progress saving ) is broken?
This demotivates a lot of gamer, the frustration that one feels after grinding for a couple of hours is nothing compared to a person who spent a day or two investing his/her time in this game.
I love the game's concept, and the upgrade curve to it is decent; however the save loss just kills it for me, I'm not going to invest more time in this until the save issue is resolved.
Thank you.
Hi Nemesis. Thanks so much for playing and thank you even more for commenting. We're bummed you've had a bad experienced so far. We haven't seen the issue you describe and we are trying to figure out what it is so we can fix it. Can you tell us a little more about the problem? Which browser are you using? Is the browser in incognito mode? Any details you can provide would be very helpful.
i actually think that the achievements should have a small bonus , such as previous achievments which made the cost lower or perhaps a better chance at performing criticals .
its only reasonable to do so , for example if u get the newbie warrior badge it will grant u +1 to base damage and a 5% enhancement to initiative since warriors are slow as hell .
just an idea , but all in all its a superb game , really playable , never gets boring , always seeking for better equipments :)
Sorry for the long wait. Big update, and Easter got in the way.