Also if it isn't too much to ask, could you make the mages and necromances actually have some chance to cast spells(such as fireball) regardless of how much meele attack power they have? (The reason I say this is because my necromancer only casts slow and poision then always attacks but can't hit anything) :P
Great work on the third update!! :) Everything is working well! Haha the spells have numbers now! The only other glitch i've found is some of the creatures i'm facing are undefineds. lol 1 of my quests was to kill 72 undefineds. I'm facing a Pair of Naughty Enchanted undefineds. : at the Active Volcano. Thanks alot for the update!
Unfortunately it seems that the update hasn't helped the leveling process go up any smoother. I can't level up anymore just like nurinori. It takes forever to PROCESS going from lvl 31 to lvl 32. Lols while it was trying to do that my Enlarge Muscles went to NaN. :) I've still got those undefined problems with my spells. eg Enlarge Muscles (MM)undefinedundefinedundefinedCDXVI.
Sorry for triple posting. Level 30 now. We've got Enlarge Muscles (CC)undefinedundefinedCCL which is supposed to be representing (+218273). I've also got a +33 undefinedringmail if that helps :)
Also when you are a high level player I think it takes 3min to level up and 15min trying to process you leveling up. I'm experiencing the same problems as nurinori.
There is a problem that once you have gone past the (+100000) mark from spell increases it goes (X)undefinedVII or something like that. Lol Currently my Enlarge muscles is (XC)undefinedDCXXXVIIII. I'm lvl 28 btw.