Needs some kind of better invulnerability when taken out by a wall or pit. I can't list the number of times I've died because I hit one wall, then I kept being revived directly in front of another, again and again. Either make us spawn in better positions, or phase through walls for a second or two.
Otherwise good game, if a bit short.
The only thing that irritated me was the fact that I only finished my skills and spell once the game was over. Seems kind of useless. Gained almost 5 levels from the final level alone, which were all without purpose.
I keep getting a rather game destroying camera glitch. After some point in the level when I've completed the current objective, and I've passed the tutorial screen for the next one, the camera will start moving in a direction and I can't change it. I have to repeatedly click on the camera option to follow or not follow the cell, so the camera will keep flicking back to the cell. I've been able to get past 1 or 2 levels by just clicking on the organelle I need fast enough, but it's getting ridiculous.
I'm having trouble seeing what's triggering it- other than it just happens after I move on to the next objective.
Qoq qhat are you people expecting? I'm sorry that the game doesn't coddle you and let you turn 90 degrees in a single click, or bounce you off walls right back onto the road. If you go off course, you fail. Plain and simple. Its very, very easy to stay on course, unless you're driving like a jackass. If you can't steer, try upgrading your steering and actually turning before you pass the road. 5/5
I don't understand all the people asking for more forgiving difficulty and better money systems. I had everything maxed before second boss, and the final boss just glitched and stood still. Only acceptable parts were the graphics, 1/5 for me.