Hi there, originally it was reworked for mobile - expectations there are that you have decent graphics. Over time this version ended up also gaining a bunch of new features that were never in the original so it made sense to bring it back home to Kong but, totally agree that the original version works really well also!
Double power is a bit misleading; most would assume that means doubling the income, not doubling the speed. Should change the wording on that. Other than that, a little slow in the beginning, but not a bad first try.
Thanks for adding the option to disable the effects of the time warp! My only other complaint so far is higher mystery boxes giving out lower ones. Like, 1k shards on a gold box to recieve a silver one is a little annoying. Especially when silver box then gave a bronze box...lol
Time warp really just needs to be instant. That's headache inducing watching everything go at warp speed, especially when you get a 5 hour one from the boxes
Thanks for the feedback. That's actually really hard to implement, since the game has to actually simulate the game for the entire time that's skipped, so instead I've added an option to disable the Time Warp effects (screen shake, blurring, blue/whitish fog) so you can more comfortably do things during time warp.
If you're going to port a game from mobile onto the web, you could at least give us more real estate than a mobile sized screen. There's so much wasted space that it's sad. Use it for the other tabs, or something. Too generic, and after only a few battles I'm bombarded with sales for starter packs and stuff. No thank you.
The upgrade is annoying. Can't just right click, for whatever reason I need to click both the left and right mouse buttons. But, aside from that and cleaning up the UI a little bit, I don't know why this warrented a whole new game. This could've easily been an update to Click It! 1....
Level 400 for ONE ball point is just to high. Especially since un used ball points give you 100% income. First ball point should be stage 100, or even 50, to encourage longer sessions.
it's a good start. I don't like the map moving around though. Should be static, or allow a fullscreen mode. When there's only one tree left and you have to go hunting because you're in a corner is a little annoying.
*Beta tester here* This game is a lot more than the first iteration. You aren't just prestiging all the time and getting into the thousands of prestiges. The game is more balanced now. Prestige at medal ten the first five or so times to unlock all five conquer islands, then work on pushing farther. The clicker boost in retribution is a LOT better now, since you aren't always getting a 100% bonus to click with each prestige. Give it a shot, I had a lot of fun testing it out before Lava released it here.
Some other new stuff: There are 25 more medals! Monsters can drop Conquer Points & Retribution points (only after unlocking those features). Both fighting and Award tapping have an Idle Mode, which automatically turns on every 60 seconds (in case you forget to!).
So the max button is broken. When I reset, the game allows me to buy 634 of every box, then goes back to the +5 like it did before. A quick page refresh and afterwards it locks the block into a certain price. I have 8-3 at 10,000 and from 700 onwards the price has always been 901.667 Trigintillion. I tried 8-2 just going in increments of 100 and it stopped at 1,000 like it should have. I tried 8-1 like I did 8-3 and it allows me to keep going just like 8-3. If I switch off of max to another buy option it then changes back to Infinity like it did before. While the max option didn't increase the total per second by much, if someone doesn't stop upgrading with the locked in price, eventually they could see gains well passed they should be able to.
So after 600 levels in a block, if I try to buy in stacks of 100, the game says the cost is "Infinity," but if I goto MAX, it can still go up in increments of 5. Only 1x and MAX work, every other option for past 600 just says 'infinity"
so I finally started seeing the shop items for robo clickers. I was on a buying spree and didn't notice til later. Miiiight wanna move those to a new button so people don't do the same mistake I did XD
Hi there, originally it was reworked for mobile - expectations there are that you have decent graphics. Over time this version ended up also gaining a bunch of new features that were never in the original so it made sense to bring it back home to Kong but, totally agree that the original version works really well also!