It was a really fun game, and for a completionist/OCD person I found a great deal of enjoyment from it. One thing that bothered me was it was pretty buggy. Once I saved and quit, the safe zones were no longer achieved but I also couldn't go in the same safe zone and get the achievement as the game had marked the square as already hit. This happened with a few achievements but other than that, it was great.
It's alright, but it is way too basic for my liking. The instructions are very lacking, it doesn't explain that you can only push the trick buttons once. It's also missing a button to go to the menu which is aggravating after you learn how to play, you then have to refresh.
It has a lot of potential, but it also has so many things holding it back. Between the extremely jerky movements, to the sharks and people passing through rocks costing you valuable seconds and also making it much easier to die. Some of the things aren't explained very well, if at all. I'm still not exactly sure what the eggs do. It's fun for about 5 minutes before you realize all of the flaws.
Great concept, horrible execution. I understand developers have to make money, but this is getting ridiculous. I'd much rather pay a 5 dollar monthly fee for games like that rather than having to pay money to refuel. Developers like you and the ones that overly take advantage of DLC on current gen consoles are ruining the way gaming works.
Kind of fun but needs some work. If I hold in the direction I want to go, I should be able to move up and down freely rather than mashing the buttons over and over again. Also pretty hard to recover once you get surrounded by guys as they box you in and you can't get to their side. Collision is a little off, hit a couple of guys above me and it damaged me I'm guessing because it thought I was ramming them from the back or front.
Game is based a little too much on luck. I played last week and breezed through, played this week and I'm having a hard time completing the later levels. Also, the Twilight Golf card seems to pop up waaaaay more than any other card, and also at very inopportune times. "Start level 4 out of 7 and need to do well this level? Oh, well here's 30 seconds to complete the level on the third card". Has happened way too many times to me. Maybe I just have bad luck.
I like where this is going and it looks very promising, but I get stuck at the battlematch screen. Not sure if it's supposed to pair me up against other people and nobody is playing. If so, maybe adding some bots into the game so some of us can see how the shooting actually goes would be nice.
Fun game but it needs a mini map or a radar so you don't get overwhelmed so quickly. Shots come from random directions while you're in the middle of a fight and it gets annoying quick. Would also like a movement speed upgrade.
Really good game and the new upgrades are great. My only problem is that some of the items are pretty useless at the END when you can unlock them. Also, with 120 missions, it kind of sucks to only tackle them 3 at a time. I feel it's great but needs some more thought into how you approach the upgrades and missions.
Really fun for what it is. The graphics are definitely a big step up, but things seems to be a bit vague. Maybe a map or a marker to show us where to go would be nice.