Since everyone is unhappy about break chances (including me sometimes... when getting 3 broken items on 1 person :D ) ill suggest a solution: Add all break chances and divide them by the number of items to have an average break chance and only roll a break once and if it breaks roll for a random slot to break. That way breaking is limited to 1 per person.
I love this game already, but it would be great if there was a filteroption to show only requests for items, on the market, that you got in stock. That way you dont need to switch all the Categories.
I keep coming back to play this awesome TD game.. but i guess the sequel wont be made since there hasnt been any changes on their homepage for a very long time + forum is down for "extended maintenace" so sadly the project seems dead :(
year 1445 B.C. well threat is permanently at 100% and every 3. year about 1 million of my people die due to failed raids but the other 2 years are enough to grow my population... i may try to get to year 0 :p
After 5 tries i managed to use the elevator to find a working helicopter on the roof: YAY zombie mashing from a heli.. started it and realized i have no idea how to fly it... so i mashed some buttons and fell of the helicopter and somehow survived it (was like 50m high..) but well i fell right next to a horde... Well the loading is really worth it if you can improve that game it really has some potential: So fix buttons may improve (loading)preformance and some intro would be nice.
And maybe also rename it because i first thougt this was a 3D remake of the older "Last Stand" - Series :D
Thanks for the suggestion! We'll pass this along for future consideration.