I really like the concept of this game. It is glitched to hell and back, and has some odd features (best transport is cheaper than most below it?!), but a really good idea. I look forwards to more.
Disco : If it takes nothing but luck and guesswork, then try improving your guesswork to a passble level? And all luck does is make you win and then lose the odd game that you shouldn't have. It makes the game tick and averages out.
Epic game, with plenty of room for multiplayer as said before. Any possiblity for some way of showing the stats of the characters or have i missed something?
Can anyone explain why you would have some moves with a 95% chance to hit? So far in the last 2 days I have lost three games because power lash has missed twice in a row.... all this means is that I have lost to a gay piece of luck. How does this add to the game?
Yu-Gi-Oh? one of the worst thought through games of the century. Only in that game do you have to have webpages to explain exactly what a card does....
I don't think luck vanishes ever... All it does though (over a prolonged period of time) is bring your win:loss closer to 1:1. It gives the worse player a slightly better chance of winning. The two vampiric items with a 30% to happen can change games if they work about 2/3 times in a row. But on average they don't.
Many people confuse luck, with prediction. There is soooo much room for mindgames here... Luck, is someone doging a move twice in a row, when there a 20% chance of that happening, and then winning the game through it. Most of the time it does all even out. Just may not do your win:lose ratio much good at times.