The cancel button was temporarily removed for development purposes and we forgot to put it back before publishing the new version. Thanks for bringing it to our attention - it's now back.
May have already been mentioned, but I have experienced a collision bug, where I can't auto-pilot to a location due to bumping in to the station I just undocked from.
Too many of the "Epic Quest" badges are attached to games with terrible, unmuteable music and poor gameplay. Methinks this might be a ploy to get people to play horrendous games to promote the site...
The inability to turn around, the very delayed coin collection and the fact you move forward when you attack but the enemy doesn't move backward when hit make this game very frustrating to play.
The rate of hits compared to the chance to hit doesn't seem to correspond very accurately. I have around 70% chance to hit and tend to hit 1 in 2 or even 1 in 3 in some matches
Don't know if this is intentional or not, but I cleared my data due to a screw up and the goals remain completed, meaning a second play through starts off VERY slowly in the first area...
Fight mechanics seem a bit...messed up. What's with them blocking around 1/3-1/2 of my attacks and my guys rarely blocking/avoiding. (Especially noticeable in bandits, i'm guessing cos they are sposed to be 'dextrous'?
The lag only seems to appear on levels which you have to have good timing to not get spiked i.e. the level where the skipping a level text appears. I have a hunch it is the irritating text which causes the lag in the first place
Making a game arbitrarily 'diffcult' by having jumps which are marginally unaligned with the hole you have to get through, level 3, is incredibly frustrating
The cancel button was temporarily removed for development purposes and we forgot to put it back before publishing the new version. Thanks for bringing it to our attention - it's now back.