Hey, guys!
Thanks for all the feedback. This is the next update we're launching:
We are lowering pricing by ~33%, so the game is closer to other game average of 10 kreds per pack (which gets better if purchasing in bulk).
We are increasing max energy to 10 and making refill times 20 minutes, so it doesn’t give this impression that the game takes forever to continue.
Also technically now in the first play-through players should get a guaranteed level-up and can continue playing.
Also we wanna launch as soon as we’ve launched this update (in the couple of next days) because we cannot afford to wait too long, and then hopefully we will establish a rapid update cycle with new content, frequent balance changes and new features and quality of life improvements).
Hey!
Just wanted to inform that we've launched a new version in which we've fixed the 8th level getting stuck bug. If you're still stuck, write to us. We will look into. But it should be fine now.
Also we've updated PvP, library, def and upgrade screen.
Currently in works: some changes to energy system and looking into pricing.
Thanks for the patience and feedback!
Important announcement!
Apparently something breaks down when reaching 8th level, when people unlock card upgrade feature. We know how to fix it, but currently we started also implementing a new upgrade of interface, and we cannot roll it back, which means that we'll be able to push a fix in a day or two.
My apologizes for the inconvenience, but at least you will get new shiny UI upgrades with the next update.
Ah, sorry. Our mistake. The game was launched in beta a bit prematurely due to miscommunication. We haven't set it on Beta servers yet and launched the last update.
We will change to Beta servers and push last update as soon as possible.
Our sincerest apologies.
Sorry about that, K+ players! We'll be temporarily unpublishing this game and we'll put it back up when the game is in a proper state.