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Game comments and reviews
Apr. 04, 2019
Last level is quite fun :) Good job designing this game.
Mar. 04, 2019
Great job by the developers. Nice mechanics explained by the level design as the player progresses with no tutorial. By the time we get to levels 13-15 we already know everything we need to go throught them even thought we do have to think outside of the box. Also, nice theme song.
Mar. 17, 2016
Got a bunch of ArgumentOuOfRangeException and lost the run, why is it in developer build? If it helps, it happened when I entered an empty corridor starting at 900. Otherwise it's a fun game. It's nice beeing able to choose starting speed.
Developer Reply
Looks like the developer has mucked something up.
Jan. 12, 2016
I really like those puzzles, used to do them on magazines all the time. I suggest not using similar colors tho, it makes it really hard to see when they are faded out. Also, when you have more than 4 colors on plus it can get tiresome to switch out, especially if the colors are mixed. The game interface is very smooth and intuitive
After selecting a colour you can click on it again to change it. This way puzzle creators have 100% liberty in choosing a palette but you can also select your own when you play! For changing colours quickly I'm fond of clicking the numbers themselves - it's a bit of a hidden feature though. :/
Jan. 04, 2016
Best puzzle I've played in a while. Just the right amount of difficulty.
While the concept is interesting, after a few levels you don't even have to look at the image anymore to complete a level. Anyway, it's worth the 5 minutes it takes to complete all 95. Pro mode tries to artificially make the game difficult, but it's been just annoying. Even when you clearly can see what the image is you have to get rotation JUST right.
Oct. 21, 2013
Just keep below the boss until it prepares to fall to the ground. Then, and only then, shoot it once. Anda repeat. That should do it if you have enough time
Jun. 29, 2013
why the USA bias?
Jun. 09, 2013
Used to play this on $0,99 books. Can pass some time on this
Jan. 27, 2013
Why do bezerkStudio needs to be so noisy
Apr. 14, 2012
Ah! pic-a-pix! wish conceptis would bring their version to kongregate like they did with link
Dec. 31, 2011
Used to play this on paper, pic-a-pix magazines had some link-a-pix puzzles
Sep. 05, 2011
That takes some thinking and trying
Aug. 28, 2011
Took me a while to notice electric things changed places every time I played
Aug. 02, 2011
nice game, the right amount of challenge
Jul. 23, 2011
3 fully upgraded penguins, half hp, 1 mini turtle and.... a wall = defeat
Jun. 12, 2011
can't seem to get in-game achievements... kongregate counts them but they do not show at the game page
Mar. 02, 2011
At first got all mixed up because I'm used to Maya's controls, but had fun. Nicely done despite of some few gameplay issues listed above
Feb. 24, 2011
@shinkaide no, you might want to turn some other survivor like a leader into a soldier
Feb. 14, 2011
Maybe you should start taking some time to make the game and stop recycling. The newest ones are REALLY repetitive.
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