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@TurkeyPie, my comp doesn't look like its lagging, its running pretty smooth, the game is not realizing that I am pressing left when the left button touches the fret bar though.
Sorry for the triple post, but when I test the game it spawns only one enemy.
I put something like this: [when Created:] Trigger event create
[every 6 seconds:] trigger event create. And for the spawn enemy thing I did the exact same thing but except it says [when "create" happens:]
(whole enemy spawn thing)
Hmm... that's strange. Can I see screenshots of the coding? (BTW, PM is a faster way to reach me than comments; I don't check all tutorials every day).
That is in the Behavior palette. All you do is type in the name of the event you wish to trigger for the actor (use the same name as the receiver from Add Event -> Advanced -> Custom Event).
Hmm... that's strange. Can I see screenshots of the coding? (BTW, PM is a faster way to reach me than comments; I don't check all tutorials every day).