Exceedingly enticing! I'll admit, the one character thing and also in-game progress being pretty much irrelevant of the player's skill was a tiny bit annoying, but for a start of a game series that didn't take very long to beat it was awesome. I saw bugs, glitches and typos, but just the same, 5/5 in hopes of a promising future!
Since (I'm guessing) 98% of the people that play this game are not going to buy rubies, it would be awesome if we could filter out the ruby-only items in the shop.
As has been very well noted, this is an incredible game. So addicting with a fair sized world and pretty good game play, the obvious downfall being energy required to just.. well.. play the game. It would be amazing if you, Creator, could add a mini-map for those extra big worlds; if we could see how much an item will sell for by hovering over and not having to click; and if we could see how much power a skill is going to use BEFORE we put a point into it (this one is especially important). Early on it feels as though gold is incredibly hard to get, mini-games (as challenges, maybe puzzles?) to get gold would be great! 5/5 since you are in fact updating the game.
Major things for me:
It would be amazing if I could see my total damage and defence under a stats window, and could compare items through it. Also if my health and stamina could be seen in stats. Showing health and stamina at all times in a battle would make it a lot easier to plan my attacks without having to check health each turn. Beyond that, if this was more of an open world game where I could level-up beyond what the storyline permitted, it would be an EPIC game!
Since the idea of having an account wide bank has been implemented, I think it appropriate to suggest the idea of having multiple characters running at the same time. I know we, the players, can do multiple tabs at once.. but what if there was a button that allowed us to zoom out and see all our characters running at the same time, then zoom back in to each one individually?
After a battle is finished, the Proceed screen should be a click-anywhere/hit-any-key-to-proceed screen, making grinding for higher levels a bit more.. quick?
As everyone else said, it would be nice if there were upgrades available. Honestly, I think getting to 75k is part luck.. As fast as I would go there came a point where I had 2 available neurons to choose, go to click one and red takes over, go to click the other and red takes that one too..
I don't know why, but I found myself strangely addicted to this game. Most games with graphics as this, which the except of Pac Man, Tetris, and Zelda, I don't play for more than a day or two. I've actually found myself checking back on this game over and over.. for many days. Bravo, my friend, you have succeeded in an addicting game. With hope for the future I grant you a temporary 4/5
Genius game, perhaps not original but very, very well made. An ability to stack waves (click Start Wave several times) would be great for trying to beat a ton of waves at once.. just because we can. A pause button would also be nice without having to go to the main menu. Since the game really is easy to beat, add different game modes after completion. Achievements are nice, too. You have got one amazing game going, update it a bit and I see it going far.
Amazing game. Music is awesome, idea captivating.. my only problem was no quality option. For those with slower computers, the exploding blocks each time you hit a arrow can create that horrid lag. In game achievements would make it even better. 4/5
It looks like a great game, and totally could be... but it failed. Too much time was put into the graphics, and thus certain things were overlooked. For starters, the walking speed is horrid. walking speed SHOULD BE absolutely no less than the 'running speed'. What effects accuracy? lil more specific on the quests? bah. redo it, and maybe a chapter 4 will be better. 3/5 stars for the idea, and indepth game design.
On that note, Werty, if you're traveling, enter a battle, then finish it.. if you enter another battle before the windows come back, just press Go and you'll skip the battle.