Great presentation, but the move execution feels stiff and overall it doesn't really feel like any thought went into making the game actually fun to play.
Not too fond of the sci-fi flavoring, definitely preferred that of the Lovecraft card battler that came out earlier. Difference between these two games is that this one is well designed and playable! Excellent work!
I don't really like that it's so based on a 50/50 guessing game in switching out or not. It's not really mind reading since either choice is equally viable most of the time. It feels like Third Strike sometimes in how it keeps coming down to this. I like it though, I just don't like its reliance on "Yomi."
Too luck based for my tastes, however I love the presentation. I wanted to like it, but it honestly felt like the game was assigning victories more often than not.
I don't see the increased card drop rate. Yeah, people have had the chance to earn cards before, but not everyone wants to play every other game on Kongregate. Maybe people came here just to play Kongai. Being forced to play other games just so you can have fun with Kongai is not good design.
That said, I like the weekly challenges and I enjoy doing them, but I also applaud the increase of your chance to get cards from victories for those who came only to play a good card game, not the other flash games.