Nickyh's Comments

Game comments and reviews

SWITCH or NOT?

Oct. 21, 2017

46

This game has good potential, but several bugs needs to be sorted out: misplaced "back" buttons, music with audible stop/start static, and so on.

Coloruid

Jan. 16, 2016

9

I've noticed an annoying bug: sometimes the dots flow around and split into separate groups, making levels impossible to solve. Multiple times I've had 99 blue dots and 1 red dot at the end of level 13, which would fail the level.

Words are Hard

Apr. 13, 2015

0

Some words just don't register. Not sure why. I've got flip and bridge stuck for quite a while. Maybe it's because I once used the word in chat but it failed to swap them out?

AdVenture Capitalist

Dec. 19, 2014

-1

Ahh, and just when I thought I've gotten all the achievements.

Stick Squad

Oct. 09, 2014

2

Decent game, but so many of the basic things are missed (eg better menu navigation), I can't but feel the game is worse than many others due to the missed potential.

Hook

Oct. 08, 2014

2

I'll be honest, the idea is great, but I didn't like the need for timing, and the crossing wires forming a web of lines that just strains the eyes for artificial difficulty. Some levels even have independent hooks that are there just to fill the screen up, without adding to the overall complexity. So as said, good concept, but the execution needs improvement.

The Deepest Sleep

Aug. 01, 2014

0

So... what was up with the 3 rooms of gem swapping?

Reincarnation: LEET

May. 22, 2014

427

Oh the irony of playing a game where you kill an addicted gamer...

Decision:Medieval

May. 10, 2014

-4

Combining the Grab ability and the "grab arrow" piercing through multiple enemies, you can easily mass up your own army of monsters! :D

Disposabot

Jan. 08, 2014

1

Level 12 gives a binary code which translates to "Unept" - the Dev's name. Love the name, by the way - it's a nice twist on the word "inept"!

Developer Reply

Thx, I always wonder how many people get the "twist" of my name.

Logic Bomb

Sep. 14, 2013

4

It appears extremely hard at first, but then you realise all that matters is not having the gates just before the C4 light up. Therefore, if it's an AND gate (marked by X), OR gate (marked by +), or XOR gate (marked by U) - just cut all input wires at the same time. If it's a NOT gate (marked by -) then leave the input wire intact, trace back one logic gate, and cut the input wire to that logic gate.

Developer Reply

just a hint: that won't always work with XOR - because if you cut multiple wires they get cut in the order of the cutline ...

PicTune

Aug. 16, 2013

15

Words are a big no-no for this game, as it renders vertical scans completely useless. If you could add hints to show the level's category that would be really nice.

After 10 minutes of weighing my options...I finally responded. "Would you like a game of chess?"

Overrun By Zombies

Apr. 29, 2013

7

I would recommend the crosshair be made much larger, perhaps a "standard" crosshair reticle instead of a small red dot. That way it'd be much more visible in a horde.

Anti-Idle: The Game

Feb. 24, 2013

6

For Chrome, my save file changed from the "local" folder in the appdata folder to "roaming", another folder in appdata. Just copy over your anti_idle# from the local folder to the roaming folder and you get your save back.

Engage

Nov. 19, 2012

1

@hbhb123: have you checked the top left corner of the armory tab for disabling automatic change?

Trophiends

Jul. 26, 2012

26

Playthrough: #183. I SWEAR I will get all four of you to your darn trophies this time...darn it, playthrough 184 here we come.

NoNoSparks: Genesis

Apr. 13, 2012

3

I finished the whole game, then instead of "continue" I only get "start" which sent me to level 1... well, here we go again :(

Netbots

Mar. 09, 2012

9

Anybody with OCD can easily solve the puzzles: every puzzle can be solved by organizing the same pieces together, and ending up with clusters of color groups.

8

Finally it's here!