Pros: The art and music was well done, and the concept is great.
Cons: The movement is strange, and jump is not needed. The entire game is spent moving left to right which is just an unneeded distraction. The major flaw in the game is simply the difficulty level. Once you upgrade your cannons all the way you can AFK and they can wipe out the entire waves for you. Conversely if you buy the Thors cannon you don't need the turrets at all, you just point towards the center of spawn and win.
Suggestions: If you up the difficulty level and smooth out the movement animations this would be a well done game. I look forward to a version 2 in the future.
Was going to give it a 5/5, until I played through the entire campaign only to be forced to go to a different site and do it again. If you wont let us use our decks at Ninja Kiwi, at least warn us before we clear the entire campaign. 3/5
3/5 for me. Soundtrack Ambience was great. Have to give it a star for the story keeping me busy for an hour. Graphics were phenomenal for a flash 3rd person shooter, loved the style!
Movement was standard, but the shaking with every shot made any kind of reply unbearable. Aiming was absent which loses a star, and the monsters were either completely unfair (just stand and kill them since they are faster then you, or useless (zombies / butterflies). This could have been fixed by giving different weapons to the player which were good against those monsters, but not good against the others. The bosses attacks being triggered by where you were standing rather by random pattern made them predictable and unfun.
In conclusion, remove the shaking, add aiming, decent enemies, and some weapons and its a 5/5 series.
@Ceasery: You didnt read or comment on the message I left in your thread, how to get your rating up. I have played many idle games before, the problem with this one begins when your three builders expire.
By following the suggestions I, and many others, posted in your thread and adjusting your buisness model you could not only make the game better, but make more money.
Try and leave positive comments back in here for people, and ignore the people making foolish comments. By taking them personally you are not making your company look respectable.
@Ceasary, please check your rating 4/5 stars thread for some suggestions I posted. This game was good up until builders ran out, Its unbearably slow to play now. Unfortunately due to that I had to lower your rating and will not be continuing to play if there is no response after today.
Very nice looking game. I appreciate the effort thats been put into it. That being said it needs some changes.
First off you need to be able to see what stats are being upgraded on the towers, some way to tell what changes when you upgrade them.
Second you cannot see the range of your towers unless they are firing. You cant mouse over or select them to see it, at least not in google chrome.
Third and most importantly, the resource management is screwed. I love the idea, but what do you get from bringing your life support to 100%? At what rate do you clone when you put more people in cloning? The construction / research is obvious, but all you have to do is increase construction to 100% when needed, and switch it all to research when not. I had almost everything researched withing 2-3 waves.
Computer crashed at a fight in level 9 on hardcore, when I restarted Kongregte I was just one charachter with 10hp left in the fight and the enemies were all fully respawned.
I died =(
Bug: When you remove the buff from The Quarterback that gives him +4 damage (at least by using tiger pounce) the icon goes away but he gets +4 damage the entire game.